Tag Archives: guide

Arborian Fables (Footnotes)

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Guide

This Journal is hidden inside the tree. At the under-ground level, next to a red-blue carpet. Quest that takes you there is “A Fiery Escape”, part- Rescue Trapped Aurin.

Map

Celestion

Celestion

1.
Arborian Fables (Footnotes)

Lore

[This is a collection of short parables and morality tales from the Aurin homeworld Arboria, complete with handwritten and surprisingly detailed footnotes appended.]

FOOTNOTES

pp. 2-7 – This story is, as sharp-eared readers probably already guess, the basis of the famous ballad “The Consort Loves the Tree More Than Me But That’s Okay.”

p. 9 – A specific numeric breakdown: 76 feathernoses, 12 barkbeetles, 58 garr, 2
jabbits, 19 unidentified rodentoids, and a single fruiting body from the Oldest and Wisest Tree in the Universe.

p. 16 – “Matrias After Midnight” is believed to have officially ceased regular publication in 1457 A.E. and is banned in most Aurin communities.

p. 27 – The mature Arborian barkbeetle queen can lay 420,000 eggs per day for thirteen days before dying of exhaustion, which is why this joke is funny if you’re an Aurin.

p. 31 –
Most sources agree Matria Slaughterbark of Gullyflower Hollow was eventually caught and served seventeen years for racketeering, conspiracy to commit fraud, and twenty-one counts of earclipping in the first degree. The charges of murder, plant abuse, plant murder, and being really mean were dropped for lack of proof.

p. 37 – Yes, “Treerotica” is really a word.

[The bottom of the page reads “Continued on next facing page,” but that page appears to be missing. That’s probably for the best.]

Quick Facts

Faction: Exile

Type: Journal

The Vengeance of Chesh

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Guide

Inside of a tree (Northeastern Embertree). In underground tunnel, near Chesh. Chesh is part of quest that takes you here. Name of this quest is “Dear to My Heart”, part- Find Chesh. Main quest that guides you here is “Restoring the Balance”, part- Commune with the Shrine of Protection.

Map

Celestion

Celestion

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The Vengeance of Chesh

Lore

[This handwritten story of revenge and mayhem stars and purports to be the work of Chesh. Specifically, that would be Chesh the Plushie.]

Chesh drew his crossbow and scoffed at the dragon’s threats.

“Scoff!” said Chesh. “I, Sir Chesh Snuggywums Cutie-Tootie Wubwub Widdle Huggable Longbranch, have the aim of an Exile Spellslinger and the heart of a fierce jungle cat! I also have the Magic Crossbow of Heroic Purpose and Bravery! As you know, this
makes me quite handsome! And deadly.”

“Then you will find that plushies can be both flammable… and inflammable!” snarled the dragon.

“Anything can be both flammable and inflammable, dragon jerk!” laughed Chesh. “They mean the same thing!”

“Oh,” the dragon mumbled, a bit chagrined, and released a burst of embarrassed smoke. “You mean like ‘famous’ and ‘infamous’? Some knight I scorched called me ‘infamous,’ and I thanked
him before I boiled him alive in his armor, but now I’m not so sure I did the right thing.”

“A truly infamous act!” Chesh agreed. “But that’s a bad example. You see, those words both mean ‘well-known,’ but if you’re famous you’re well known for good things, and if you’re infamous you’re well known for bad things.”

“Eh, so long as I’m well-known!” the dragon laughed. “And now I’m going to be well-known as the dragon who incinerated Sir
Chesh Snuggywhatevers! Snarl! Roar!”

Chesh drew a bead on the dragon’s left eye and smiled. “Here’s lookin’ at you, jerk.”

[Either there’s more to this plushie than meets the eye, or Fenosha Longbranch’s psyche has taken a beating since the Dominion invaded Arboria and drove the Aurin to Nexus.]

Quick Facts

Faction: Exile

Type: Journal

Celestion Datacubes, Journals and Tales Locations

Map

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Celestion

List of collectibles

NameTypeMapFaction
1. An Offering to the LightkeeperJournalExile
2. Arborian Fables (Footnotes)JournalExile
3. Arborian NightsJournalExile
4. Ariov’s GOOP GAQJournalExile
5. Attack of the Planet Reapers!Tales from Beyond the FringeExile
6. Blademother’s SongJournalExile
7. Cave StoryJournalExile
8. DATACUBE ENTRY: Collective Life ForceDatacubeExile
9. DATACUBE ENTRY: Fascinating FloraDatacubeExile
10. DATACUBE ENTRY: Forest DefendersDatacubeExile
11. DATACUBE ENTRY: Insect AggressionDatacubeExile
12. DATACUBE ENTRY: Modified ClonesDatacubeExile
13. DATACUBE ENTRY: Necromantic ModificationDatacubeExile
14. DATACUBE ENTRY: Omni-Plasmic ControlDatacubeExile
15. DATACUBE ENTRY: Parameters ExceededDatacubeExile
16. DATACUBE ENTRY: Primal MatrixDatacubeExile
17. DATACUBE ENTRY: Pure SourceDatacubeExile
18. DATACUBE ENTRY: Savage BeautyDatacubeExile
19. DATACUBE ENTRY: Silent IgnoranceDatacubeExile
20. DATACUBE ENTRY: System FracturesDatacubeExile
21. DATACUBE ENTRY: Totemic PowerDatacubeExile
22. DATACUBE ENTRY: Undeniable ForebodingDatacubeExile
23. DATACUBE ENTRY: Violent ApplicationsDatacubeExile
24. Dish Network ProtocolsJournalExile
25. Divined Secrets of the Torine Sisterhood: An ExposéJournalExile
26. Doctor Drugaur’s 100% Pure Vitalus Supplement SolutionJournalExile
27. Explorers Union Handbook (Footnotes)JournalExile
28. How I Did It by Victor LazarinJournalExile
29. Junction Zeta Prisoner ProceduresJournalExile
30. Junction Zeta Status ReportJournalExile
31. LolliGaggingJournalExile
32. Lopp Combat TechniquesJournalExile
33. Operation Stinger Status ReportJournalExile
34. Perils of the Lost PlanetTales from Beyond the FringeExile
35. Spiders of Celestion, Vol. 1JournalExile
36. Teleportation Made Easy with “Stitch” GrundleburnJournalExile
37. The Fall of Grismara, Part 1JournalExile
38. The Fall of Grismara, Part 2JournalExile
39. The Fall of Grismara, Part 3JournalExile
40. The Queen’s ConditionJournalExile
41. The Vengeance of CheshJournalExile
42. Victor Lazarin’s Dead EndTales from Beyond the FringeExile
43. When I Walk Beyond the WeaveJournalExile

When I Walk Beyond the Weave

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Lore

Grant me the peace of the forest,
Guardians of old
Hold me aloft in your branches,
Wise Ones of home

Grant me the will of the hunter,
Watchers of woods
Wreath me in shadow and night,
Wise Ones of home

Grant me balance in my soul,
Matrias all
Heal my heart with your courage,
Queen of all Aurin

Grant me the will to fight,
Tooth and claw
Let the spirits show the path before me,
When I walk beyond the Weave

Quick Facts

Faction: Exile

Type: Journal

An Offering to the Lightkeeper

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Guide

At the bottom of a tree. Back of the tree glows bright. Quest that takes you here is “A Heralded Horn”, part- harvest Lightkeeper’s Horn. Do not forget to complete quest “Making Amends”, from a nearby Lightkeeper Shrine for bonus experience and money.

Map

Celestion

Celestion

1.
An Offering to the Lightkeeper

Lore

Hear me, Lightkeeper, for my heart is heavy, and this world is full of horrors.

The machines come for us. They hunt us day and night. The queen says they did not follow us. They could not. But how can she be certain? She said they would not take our world from us, that the Wise Ones would hold strong, that our allies would find us and save us. She thinks they saved us.

But what did they save us for? And what did they save us
from?

Every night, I hear them. The mighty blades, swinging and sawing through the very heart of the forest. I hear the screams of the trees as the Reapers cut them down. Things live in the treetops. The Aurin, the other creatures of the forest… all dead… a rain of blood.

Did you hear our cries, Lightkeeper? Did you see the scarlet drops cascade down from the canopy onto the huddling, the terrified, the desperate?

If you did
not hear us then, hear me now. Take this offering, the last seed I carried from Arboria. Bless this seedling and make it grow. Let this seedling take root in the fertile soil of this new world. And when the machines come again, as they must, let this seedling stand proud, strong, and indomitable. Help us, Lightkeeper. Help me. Guide me to courage, for I have no courage left.

Quick Facts

Faction: Exile

Type: Journal

Dish Network Protocols

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Guide

On a small table, at the end of a metal platform. One of the many quests that lead you here is “Tampered Signals”, part- Deactivate Communication Controls.

Map

Celestion

Celestion

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Dish Network Protocols

Lore

Big horns! Too many errors in calibrations. Dominion dish network going out of whack. Not Chua fault. BIG HORN’S fault! So pay attention!

Dish network very sensitive. Calibrations very complicated. Big horns no good at calibrations. So big horns don’t try!

Is very simple. Need calibrations? Network go out? CALL A CHUA! Any Chua will do, but try to call Chua in charge of calibrations if big meaty claw-hands capable of properly using
datachron without stabbing self.

Why Draken even try to use machines? This should be Chua work! Must talk to superiors.

Anyway! Dish Network Protocols!

1. Call Chua before you do anything!
2. Don’t touch dish controls!
3. Seriously don’t!
4. Don’t touch auxiliary dish controls!
5. Don’t touch backup auxiliary controls!
6. See #1!

– Network Tech Rondo

Quick Facts

Faction: Exile

Type: Journal

Perils of the Lost Planet

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Guide

  1. On a small wooden table, next to the NPC Queen Myala Everstar.
  2. Inside of a tree (Western Embertree). At the lower underground level tunnel. Quest that takes you here is “Restoring the Balance”, part- Commune with the Shrine of Protection.
  3. Inside of a tree (Eastern Embertree). In the lower underground level. Next to a yellow pillow, carpet and lamp. Quest that takes you here is “A Fiery Escape”, part- Rescue Trapped Aurin.
  4. On a small table, bellow tent’s cloth rooftop. Inside of this small settlement you can acquire “WANTED: Grevitch the Gruesome [GROUP 2+]” quest from nearby Bounty Board.
  5. On a table, inside of a house. Quest that leads you to this house is “End of the Elders”, part- Kill Elder Marok.
  6. Inside of a Darkloam Hole. Next to a pile of bones, inside of the biggest Darkloam cave room, southern part. Near this tale you can find grave that is dig able and part of the quest “Grave Robbery”, part- Dig up Graves to steal Ritual Relics.
  7. Inside of a small, cloth, yellow tent. NPC Ashrynn Strongstem stands in front of it. This NPC starts quest “Vegging Out”.

Map

Celestion

Celestion

1.
Perils of the Lost Planet

2.
Perils of the Lost Planet

3.
Perils of the Lost Planet

4.
Perils of the Lost Planet

5.
Perils of the Lost Planet

6.
Perils of the Lost Planet

7.
Perils of the Lost Planet

Lore

Klaxons blared on the bridge of the Blue Horizon, and Dorian Walker tapped the ship’s life-support display. Not good. As he’d been in kind of a hurry when stealing the ship, there hadn’t exactly been time to kick the tires.

Like he’d always said, a stupid plan could only go two ways: bad and worse. Now he only had a few minutes of air left, and no idea where he was going.

Still, it wasn’t like he’d had much of a choice. The Exile Fleet was in a bad spot, heavily damaged after they’d rescued
the Aurin on Arboria. Time and resources were running out, and it was only a matter of time before the Dominion caught up to them. They needed a new home, and Dorian was going to find it.

Of course, that depended on him surviving the next few minutes. He had enough air and fuel left for one more hyperjump, and then it was the end of the road.

Dorian’s weathered volume of The Book of Dominus sat propped open on a nearby console. Worn, dog-eared and heavily annotated, the apocryphal book had been in
his family for centuries. Like many of his ancestors, Dorian was convinced it held the secret to finding Nexus, which, of course, had led to stealing the Blue Horizon.

That questionable decision had been after he’d spoken to Klegg, a grizzled old spacer he’d met in a bar on the Gambler’s Ruin. After hearing Klegg describe an oddly shaped nebula he’d seen way out beyond the Fringe, Dorian had been convinced that that it pointed the way to Nexus. And from there, things had gone downhill.

Dorian’s vision began to fade, as he slumped over the navigation console. He had been searching the quadrant for weeks, hadn’t eaten in days, and now his air was running out. There were still dozens of possible star systems to investigate, but he only had time to choose one.

That was when he saw her.

At first, Dorian thought he was hallucinating. An ethereal girl had appeared next him on the bridge, floating above the deck, the hood of a robe obscuring her delicate features. Light from the command
consoles seemed to bleed through her translucent form. Smiling enigmatically, she raised her arm to the ship’s viewscreen, where Dorian saw three faint stars blinking in the black void. When he looked back, she was gone.

Struggling to breathe, Dorian mapped the coordinates and set a course. Moments later, the field of stars exploded into a brilliant burst of light, followed by blackness.

When Dorian awoke, the blue-green surface of a pristine world filled the viewscreen. Chemical composition good.
Atmosphere compatible. Life form readings off the charts.

Two moons. A set of rings. That weird nebula. Everything just as the Book of Dominus had described it.

A home. He had found them a new home.

Dorian set the ship’s autopilot for a landing and stumbled toward the airlock. Soon, it would open, flooding the ship with fresh air. Looking back to the viewscreen on last time, he finally allowed himself to speak the planet’s name.

“Nexus….”

Quick Facts

Perils of the Lost Planet

Faction: Exile

No. of Collectibles required: 7

Type: Tales from Beyond the Fringe