We were almost late to the start of this great presentation. It took us 2:30 minutes to get setup and not have to move the camera from all the people attending the presentation. Focusing of our camera and the big screen did not want to cooperate. Still, we managed to record the Wildstar Dungeons Presentation, even if we had to do a video trick here and there. I hope you enjoy the information you can get from the panel and that at least some parts of the video will visually manage to relate all the dynamics of running a Wildstar dungeon.
Wildstar Dominion Character Creation
During the GamesCom 2013 show WildStar character creation screen was disabled, but the visitors could use a randomize button to preview different head an d face styles. For all of you who expressed your desire to see character creation in action, here’s what GamesCom visitor saw.
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WildStar Housing Exclusive Information
WildStar team will be doing a housing presentation on GamesCom for visiting crowds, and we’ll be live blogging from this presentation with video coming soon after. Stay tuned! The presentation will be starting at 13:30 CET. If things go well, we’ll do the same for dungeon presentation as well.
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Wildstar Housing Video Showcasing New Features
We had immense pleasure of meeting Jeremy Gaffney, Executive Producer at Carbine Studios, during GamesCom 2013 and spend some time discussing the game with him. You can expect the full interview including some community questions being answered, but in the meantime we wanted to share this short video where Mr. Gaffney showcased some of the Chua housing options and, voluntarily divulged some amazing warplot information.
WildStar Booth at Gamescom 2013
For all of you WildStar fans who didn’t have the opportunity to visit GameScom and see breathtaking WildStar Booth, the following screenshots will convey WildStar craziness!
WildStar Chua Gameplay at Gamescom 2013
WildStar fans we have a great pleasure to share with you Chua gamesplay. Enjoy!
DevSpeak Talks Crowd Control
The developers over at Carbine Studios gave players a peek at how crowd control will play into WildStar’s combat system in the most recent episode of DevSpeak. The video mostly focuses on the ability of players to counter crowd control, instead of being forced to watch helplessly as your character is beat upon.
The video is full of the standard WildStar humor, and their fresh take on incorporating crowd control into combat is looking quite interesting. Take a look for yourself, and let us know what you think in the comments below!