Tag Archives: combat

DevSpeak Talks Crowd Control

The developers over at Carbine Studios gave players a peek at how crowd control will play into WildStar’s combat system in the most recent episode of DevSpeak. The video mostly focuses on the ability of players to counter crowd control, instead of being forced to watch helplessly as your character is beat upon.

The video is full of the standard WildStar humor, and their fresh take on incorporating crowd control into combat is looking quite interesting. Take a look for yourself, and let us know what you think in the comments below!

State of the Beta Article Reveals Some Big Changes

Today in a post concerning the state of beta testing it was revealed that there are some big changes in store for a couple of core features of WildStar. The changes discussed revolved around character progression and the questing system.

The short version of this announcement is that the developers want to include more player choice when it comes to evolving your character. The second, and larger, change involves a major overhaul of the questing system and how XP is distributed in groups.

Continue reading to see the full article for yourself, and be sure to let us know what you think of these change sin the comments below. Continue reading

Talking About Aiming In DevSpeak

The WildStar team just released the newest video in their DevSpeak series, this time focusing on their Free Flow Targeting and how it will shape combat in the game. The video is not only informative, but chock full of that great WildStar brand of humor. Check it out and let us know what you think!