Great thing about gaming conventions is that you get a chance to actually meet the people that make the games we play. We were lucky to sit down with Wildstar developers at GamesCom 2014 and get all the footage you’ve been seeing on our website in the past few days. We kept the best thing as last though. We got to sit down and talk to mrs. Megan Starks, Senior Game Designer on WildStar. We got to discuss content updates and whether Carbine plans to continue the update cadence they had so far. We got her to answer one of the questions asked by a Wildstar redditor. We even got her to reveal what she and her team are working on next! You can check all of it out in our video interview bellow:
Wildstar is closing on November 28th 2018
Day has come – Wildstar is about to be no more. I played the game for the first time in 2013. It was one of the earliest builds and we had a chance to play it in NCSoft offices in Brighton. It was a wonderful experience meeting all the developers, fellow MMORPG enthusiasts and seeing the game in action for the first time. My initial impressions were very positive. The game seemed to be going in the right direction. It had all the components any post WOW era MMORPG should have and promised to have them on launch. It also had a lot of movement and combat mechanics that seemed to be above and beyond what any of the competition was offering. Graphics were great. Combat was interesting and novel. World was well built. There were tons of things to do. Everything seemed to be just right.
At the time the only other big thing happening on the MMORPG horizon was launch of the Elder Scrolls Online. Genre as a whole was in a downward spiral and wasn’t drawing in big enough crowd to be considered lucrative by big studios.
My thoughts after playing the game in Brighton were that Wildstar is the best MMORPG release since World of Warcraft. If the players do not pick up on it and it does not succeed then there is something seriously wrong with the MMORPG genre as a whole.
When the game launched it became painfully obvious that it’s not going to happen. At launch it performed worse than Elder Scrolls Online did at launch in terms of the number of players that were first adopters. After a couple of weeks people started leaving and after a few months the game had maybe 1/10th of its initial numbers. That is not strange for any MMO, but it made one thing obvious. Wildstar was not going to be the swan song of the mmorpg genre. It was going to be just another in a long line of mediocre performing western MMORPGs. At one point it just wasn’t making any money for us to justify putting any effort into it. Love is one thing, but paying for food is a fact of life. The day I saw that a great game like Wildstar could not find a big enough audience was the day I decided I will not be working on MMORPG games exclusively anymore and the day we started creating www.gosunoob.com.
A lot of effort went into creating Wildstar Life website. I programmed for months trying to create as many things as possible to create a good database for Wildstar players. Considering all the programming was done by one man I believe we created something good. My wife and friend created all the other content on the website. All the guides and screenshots for quests and pois – everything was recorded in game and input into the website and database by us playing the game and uploading it into the website. It may have never been as good as some other websites out there created by big companies, but it was the best the three of us could do and that is all one can ask for. I believe one other helped with programming for a short while and another person played the game with us and helped with some of the content, but Wildstar Life was made by Srdjan, Nada and Miroslav.
I will leave the website live although it will not have any visitors left after the game goes down. It is a testament to a great game once existed and all the hard work we put into covering it. Comments will be disabled at one point and completely removed and so will the ads.
I would like to thank all the developers at Carbine studios for creating something that was far above and beyond anyone thought was possible to do. I would also like to thank NCSoft PRs for allowing us to become part of the Wildstar story so early in its existence. If anything, I would like to tell them that the work they did was extraordinary and that I’m sorry it didn’t work out better. They did everything humanly possible to make Wildstar a success, but sometimes, things just don’t work out.
WildStar Closed Beta 3 Patch Notes
The WildStar Team is getting ready as the third round of closed beta testing approaches. One of the big new features in this round of testing will be the ability to engage in PvP combat outside of Battlegrounds, Arenas, and Warplots.
The development team has released the patch notes for this round of beta, following the pattern set when the first round of patch notes was leaked by an unknown source. Continue reading to see all of the patch notes from this round of beta testing. Continue reading
Wildstar Class Skills at lvl 20 from GamesCom Demo
If you ever wandered what kind of skills each of the Wildstar classes gets a little bit further into the game, the following video might help you satisfy your curiosity. We took the chance to film all the skills for all the classes available at the show floor of GamesCom 2013 and we even filmed some of the skill animations while we were at it. We would have filmed more, but Carbine made available only the skills you see here. These skills are something a level 20 character would have access to. Please do remember that these skills were just part of the demo shown on the show floor and might not make it to the release of the game at all or will make their appearance in the full game completely modified. Still, it gives you a sense of direction Carbine is going with each class and what kind of skills you can expect for Stalkers, Espers, Spellslingers and Warriors. I hope you like the emotes we filmed at the end of the video as well 😉
P.S. Make sure you watch it in full HD – that way you’ll be able to see the skill text crisp clear.
WildStar Chua Gameplay at Gamescom 2013
WildStar fans we have a great pleasure to share with you Chua gamesplay. Enjoy!
WildStar Character Rename available for $19.99
Starting today, WildStar fans will be able to rename their characters for $19.99 once in any 24 hour period. Once purchased, you can claim your Character Rename from the Account Services interface or choose to gift it to any account-level friend on your friend’s list. Once claimed, a Character Rename can no longer be gifted.
Claimed Character Renames will appear on the in-game character selection screen the next time you log in. New name must conform to WildStar’s name requirements & be unique to your realm.
WildStar Business Model Revealed
WildStar’s business model has finally been revealed it’s buy-to-play, with hybrid monthly subscription. The standard box (physical or digital copy) will cost $59.99 (€44.99 / £34.99) and will include 30 days of free game time and three week-long passes for friends to try the game. You will be able to purchase WildStar both digitally and physically at all major retailors.
After buying the game Carbine offers you two options for your game time:
- Monthly subscription
Subscription Cost Per Month $ Cost Per Month € Cost Per Month £ 1 Month 14.99 12.99 8.99 3 Months 13.99 11.99 8.49 6 Months 12.99 10.99 7.99 12 Months 10.99 9.99 6.99 - C.R.E.D.D.
This model can be marked as Free-to-Play. After buying the game you can use your first month of gameplay to earn gold while playing WildStar. When the next month comes around, instead of paying the monthly subscription fee, you can use gold earned in-game to purchase C.R.E.D.D. and extend your subscription by 30 days.
C.R.E.D.D. is an in-game item that, when consumed, extends an account’s subscription by 30 days. It stands for Certificate of Research, Exploration, Destruction and Development. C.R.E.D.D. can be bought from other players in-game via the Commodities Exchange (CX) for earned in-game money. Alternately, you can purchase C.R.E.D.D. online at WildStar-Online.com.
The cost of C.R.E.D.D will be $19.99 (€16.99 / £11.99) on WildStar website, but it will fluctuate based on the current player to player trade rate on your realm’s Commodities Exchange (CX). Once any character on your account has the item, you activate the C.R.E.D.D. in-game from your character inventory.
More information about C.R.E.D.D. can be found here