Author Archives: Joshua Smith

WildStar Uplink: Talking About Player Housing

There are lots of things for gamers to be excited about when it comes to WildStar. The idea of a completely new IP is always exiting, especially considering the humor and unique combat options the development team is putting into the game. But there is one aspect about the game that players have been discussing with a lot of anticipation; player houses.

In this week’s WildStar Uplink players were encouraged to contact the community team on twitter and just talk about what they want from player housing. What are they excited about? What do they play to use their house for? What kind of features did they want to see included in the player housing aspect of the game? Well the fans wasted no time in answering these questions and more, and the WildStar team was thoughtful enough to talk about the whole thing on the official WildStar site.

Continue reading to see it all for yourself, and feel free to tell us what you plan on using your home on Nexus for! Continue reading

Talking About Aiming In DevSpeak

The WildStar team just released the newest video in their DevSpeak series, this time focusing on their Free Flow Targeting and how it will shape combat in the game. The video is not only informative, but chock full of that great WildStar brand of humor. Check it out and let us know what you think!

WildStar Wednesday: Talking About UI Add-Ons

In this week’s WildStar Wednesday Jon “Bitwise” Wiseman talked about some of the amazing projects the WildStar team has seen grow out of their add-on development tool. This tool, which will be included for free along with every copy of the game, allows players to make custom add-ons to incorporate into their WildStar experience.

The big focus this week was on some amazing UI add-ons created by the WildStar community, particularly those developed by a user going by the name PacketDancer. She has taken a lead role in both developing some of the more interesting add-ons, but organizing fellow creators on the forums as well.

Keep reading to see the story in its entirety. Continue reading

WildStar Closed Beta 3 Patch Notes

The WildStar Team is getting ready as the third round of closed beta testing approaches. One of the big new features in this round of testing will be the ability to engage in PvP combat outside of  Battlegrounds, Arenas, and Warplots.

The development team has released the patch notes for this round of beta, following the pattern set when the first round of patch notes was leaked by an unknown source. Continue reading to see all of the patch notes from this round of beta testing. Continue reading

Concerning Money Sinks

Balancing an MMO economy is no easy task, and money sinks play a large part in maintaining that balance. Senior Systems Designer Charles “Bull” Duram recently answered some questions players had concerning what types of resource sinks will be present in-game, both money and otherwise. There is also some talk on how players will influence the economy, repair costs, and possible gambling ventures.

Continue reading to see the whole conversation Continue reading

WildStar’s Convention Future

There wasn’t much in the way of new WildStar information revealed at E3 this year. Luckily that won’t be WildStar’s last trip to a convention this year.

WildStar is planning to be at both Gamescom, held in Cologne, Germany, and PAX Prime, held in Seattle, Washington, during the course of the year. It’s likely that these will not be the only other conventions visited this year, but these are the only ones confirmed so far.

Continue reading to see the full announcement for yourself. Continue reading