WildStar Devs Talk Cross Server Play

It’s always frustrating when you want to play an MMO with a buddy only to discover their character is hanging out on another server, or “realm” as the WildStar folks like to call them. Opening different ways of interaction between different realms is a great way to get more players to interact with each other.

This week the developers at Carbine Studios talked about their plans to get players communicating across these realms. Continue reading to hear what they have to say on the topic, and let us know what you think in the comments below. Continue reading


October Game Systems Update

If you’re like us then you have been eagerly awaiting the next round of beta testing for WildStar. Well it looks like that might be sooner rather than later.

Today the folks at Carbine Studios pulled back the curtain on a bunch of system updates that they plan on implementing in the next beta session. Specifically they talk about a new level up system, a new ability loadout UI, and a new quest system.

The updates are not complete yet, but if the developers are willing to show them off it points towards a beta testing happening sooner rather than later. Continue reading to see all the info yourself, and let us know what you think in the comments below. Continue reading



WildStar Wednesday: Shiphand Missions

wildstar shiphand mission

Today, Kristen “Caydiem” DeMeza, Content Designer and a Zone Lead on WildStar, unveiled detailed information about a special type of mission – Shiphand Missions. Shiphand Missions are extended, sequential quests that can be scalable from one to five players. They are repeatable, but with random random elements to spice up the experience of going back through.
 
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Creating hardcore MMO players through quality content – Interview with Jeremy Gaffney

We’ve been following Wildstar for a while now and we got to speak to some pretty awesome people making the game. There is, however, one defining moment you can have doing this: talking to, how his fans call him, Gaffer, better known as Jeremy Gaffney, Executive Producer of Carbine Studios. Responsible for overseeing the entirety of the game he can tell us everything about it and he usually does. We took our chance during GamesCom to ask him about Wildstar’s business model and C.R.E.D.D., and what effects it might have on the player economy. We talked about end game and raids and sneaked in a couple of community questions about that topic. Finally, we asked if Wildstar is for hardcore gamers and you just have to hear the answer in the video bellow to find out Mr. Gaffney’s thoughts about that.

We’d like to thank Mr. Gaffney for taking the time to talk to us and answering some community questions along the way.

You can expect a full transcript of this interview very soon.


Lazarin and Zax To Star In New Comic Mini-Series

Today Carbine Studios revealed a new 3 part comic mini-series entitled “Tales From Beyond The Fringe: Mystery and Mayhem”. In these comics we are promised a look inside the minds of both faction’s resident evil scientist, Victor Lazarin and Mondo Zax. This first issue focuses exclusively on Zax, so those interested in learning a bit more about Lazarin will need to wait until the next issue is released on the 6th of September.

The issue itself is quite short, though it does manage to fit in it’s fair share of humor. The wording of the post announcing this series made it sound like we could expect more Tale from Beyond the Fringe even after the issues that focus on Zax and Lazarin are released, and the new “Comics” section of the media area on the WildStar main site seems to support this idea as well. Hopefully we will see more and more of these little stories popping up before the game is released.

The second issue of the comic with be released on September 9th, with the third and final issue coming out on the 13th of September. You can find the comic itself here.


Wildstar Class Skills at lvl 20 from GamesCom Demo

If you ever wandered what kind of skills each of the Wildstar classes gets a little bit further into the game, the following video might help you satisfy your curiosity. We took the chance to film all the skills for all the classes available at the show floor of GamesCom 2013 and we even filmed some of the skill animations while we were at it. We would have filmed more, but Carbine made available only the skills you see here. These skills are something a level 20 character would have access to. Please do remember that these skills were just part of the demo shown on the show floor and might not make it to the release of the game at all or will make their appearance in the full game completely modified. Still, it gives you a sense of direction Carbine is going with each class and what kind of skills you can expect for Stalkers, Espers, Spellslingers and Warriors. I hope you like the emotes we filmed at the end of the video as well 😉

P.S. Make sure you watch it in full HD – that way you’ll be able to see the skill text crisp clear.