Personalization is important in WildStar and that’s why Carbine Studios developed deep customization system. One of the core elements of the game are customizable houses, and also one of the things we didn’t know so much until now.
WildStar Design Producer Stephen Frost did another interview for IGN.com, this time focusing only on house customization and explaining why it is important in this game.
In this video Stephen Frost talked about daily buffs and bonuses, level of customization of plots, as well as in the houses themselves. You can check out whole, 17-minutes long video bellow, and our summary of the most important things: