Tag Archives: guide

Protostar Production Analysis

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Guide

On a wooden crate, next to a crossroad sign, Tremor Ridge area.

Map

Algoroc

Algoroc

1.
Protostar Production Analysis

Lore

Mine 17J-24 Production Analysis

Shipment 122: PASSED with 99.92% purity rating.

Shipment 123: PASSED with 99.6% purity rating.

Shipment 124: PASSED with exceptions:
Minor variations in quality found. Estimated 92.6% purity rating.

Shipment 125: PASSED with exceptions: Increased variation and reduced quality. Minebot recalibration recommended. Estimated 85.33% purity rating. Approaching minimum acceptable levels.

Shipment REJECTED with
74.95% purity rating. Minebot recalibration ineffective. Direct inspection of Mine 17J-24 requested.
ADDITIONAL: Multiple minebots are missing entirely from their assigned drill sites. Suspect corporate espionage, industrial sabotage, or corporate industrial sabotage via espionage in the form of a bot virus. These disappearances appear to be contagious.
RECOMMENDATION: If quality continues to decline and minebots continue
to disappear, recommend sealing Mine 17J-24 with Protostar-brand Demolition Explosives without evacuating minebots. The additional benefit of destroying potentially infected minebots would reduce expected losses on Mine 17J-24 by a considerable amount.

If this report is found, please return to the nearest Protostar Corporation representative.

Thanks… from Protostar!

Quick Facts

Faction: Exile

Type: Journal

A Marauder’s Stash O’ Salty Verse, Vol. XXX

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Guide

On top of a box with white top, next to many of similar boxes, 2 small cages, one bed with holographic top, Deadstar Ravine area.

Map

Algoroc

Algoroc

1.
A Marauder’s Stash O’ Salty Verse, Vol. XXX

Lore

Now hear of an Eeklu from Bleez,
Whose ship now speaks pure augment-ese.
The spindrive, he said,
Had grown a new head,
Complete with new neuroses.

There once were an oghra from Stortz,
With flubberjits made o’ pure quartz.
When ‘e bangs ’em together,
They make crazy weather,
And there’s a blizzard whenever he glorts.

A randy ol’ spacehand named Ditter,
Kept all the space ladies a-twitter.
He’d load up
their cargo,
But romance embargo,
Because Ditter was still getting out of a really complicated relationship.

[The remaining pages are missing, but you’ve read enough to learn that the title is not entirely accurate.]

Quick Facts

Faction: Exile

Type: Journal

DREDplex: Skyhammer Official Progress Report to the Emperor

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Guide

On small, circular table, next to a sandbags and small sofa, in Southeastern part of DREDplex: Skyhammer cave. Entrance to this cave is Northwest from the journal map marked location, at the end of white road. There is a tale piece “A Duel for Deadeye” near its start.

_poi_DREDplex_Skyhammer_Official_Progress_Report_to_the_Emperor_image_WildStar64_2014_05_13_13_39_10_409.jpg

Find and enter DREDplex: Skyhammer.

_poi_DREDplex_Skyhammer_Official_Progress_Report_to_the_Emperor_image_WildStar64_2014_05_13_13_38_55_957.jpg

Dredplex Skyhammer mine entrance map location.

Map

Algoroc

Algoroc

1.
DREDplex: Skyhammer Official Progress Report to the Emperor

Lore

Projekto Skyhammer alproksimigas finajon! Kaj la Exile suspektas nenion, kvankam ilia sorto estas proksima! Sed kvankam mi estas nura gloating pri tiu fakto kiel estas guste kaj tauga, mi lasos ci peze cifrita dosiero en la tuneloj en grava aspekto loko por konfuzi ajna malsaga interlopers kiuj provas lerni la sekretojn de ci DREDplex.

Ili kredas ke tiu estas kodita mesago por la imperiestro – kvazau li estus koncernis – kaj uzas tiun specialan
sub-dialekto de antikvaj Bezgelorian konfuzi tiujn interlopers kaj Mi faros ilin malspari tempon tradukante ci relative sensignifa teksto dum la horlogo daure tik, tik, tak for! Jes, faru vian bona, malsaga Exile. Se vi legas ci tion, estas bona por vi. Vi figured it out! Sed vi faris gin gustatempe? Mi suspektas ke ne. Kaj nun estas momento por morti morti die!

Via amiko, Mondo Zax

Quick Facts

Faction: Exile

Type: Journal

Protostar Emergency Procedures Manual

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Guide

On a rock, at the bottom of a Southeastern part of a lake, Coldwater Gulch area.

Map

Algoroc

Algoroc

1.
Protostar Emergency Procedures Manual

Lore

Vol. 7: So You’ve Crashed Your Ship

Congratulations! If you’re reading this, you’ve survived a no-doubt traumatizing starship crash of some kind. And if you’ve survived, that means other Protostar employees or passengers might also have survived. Remember: your first priority is to ensure these survivors meet their obligations to the Protostar Corporation, so make sure to collect all pertinent tickets and/or employee identification tags before proceeding.

Have all the
remaining survivors within your immediate vicinity paid up or expired? Good! Now to explore your current situation. If your ship is still spaceworthy, press 1. If your ship is not spaceworthy, but still repairable, press 2. If your ship is neither spaceworthy nor repairable, please trigger all intact emergency beacons, mark all remaining cargo or other Protostar assets, and then see the recommended self-termination procedures in Vol. 8: So You’ve
Outlived Your Usefulness.

Congratulations! You’ve selected option 1: Spaceworthy! Please trigger all available emergency beacons. You are now authorized to transmit petty cash payments to any independent contractors required to return your vessel to space, up to and including the value of your cargo. Note that these payments will be deducted from your hazard pay. If you have no hazard pay, they will be deducted from your regular pay. If you are not a paid Protostar employee, please see Vol. 8.

Quick Facts

Faction: Exile

Type: Journal

WARRANT for the Darkspur Cartel

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Guide

Just above the corpse of Peacekeeper Williams Corpse, that is hanged at the center of a main crossroad in Gallow area. Cutting down his corpse is part of quest “A Noble Deed”. If you have done this quest before, his corpse is not going to be there again. The stand where he is/was hanged is a circular, blueish object that is surrounded with two half circular wooden parts.

Map

Algoroc

Algoroc

1.
WARRANT for the Darkspur Cartel

Lore

By order of Judge Kain and the Exile Judiciary, any and all members of the criminal organization calling itself the Darkspur Cartel are hereby considered WANTED for crimes against the Exile Accords.

These crimes include multiple counts of murder, slave trading, extortion, racketeering, kidnapping, blackmail, smuggling, bootlegging, production of banned narcotics, and conspiracy to commit all of the above. These charges stand against any member of this organization at any rank.

FORCE
AUTHORIZATION
The Darkspur Cartel is a Class 1 criminal syndicate with operations spanning the galaxy. In the event the suspected Darkspur Cartel member resists arrest, the law officer in possession of this warrant is hereby ordered and expected to end negotiations and immediately employ deadly force as soon as possible.

Executions are expected.

Judge Kain

Quick Facts

Faction: Exile

Type: Journal

Algoroc Datacubes, Journals and Tales Locations

Map

Filter: All
Algoroc

List of collectibles

NameTypeMapFaction
1. A Bloodstained MapJournalExile
2. A Duel for DeadeyeTales from Beyond the FringeExile
3. A Freebot PoemJournalExile
4. A Marauder’s Stash O’ Salty Verse, Vol. XXXJournalExile
5. An Explorer’s JournalJournalExile
6. Currently Unavailable ItemsJournalExile
7. DATACUBE ENTRY: Artificial IntelligenceDatacubeExile
8. DATACUBE ENTRY: Biological MutationDatacubeExile
9. DATACUBE ENTRY: Containment IssueDatacubeExile
10. DATACUBE ENTRY: Crystalline MatrixDatacubeExile
11. DATACUBE ENTRY: Diverse EvolutionDatacubeExile
12. DATACUBE ENTRY: Geological StrataDatacubeExile
13. DATACUBE ENTRY: Masterful AchievementDatacubeExile
14. DATACUBE ENTRY: Organic InfestationDatacubeExile
15. DATACUBE ENTRY: Primal InfusionDatacubeExile
16. DATACUBE ENTRY: Prohibited VariableDatacubeExile
17. DATACUBE ENTRY: Project SecurityDatacubeExile
18. DATACUBE ENTRY: Questioning ProtocolDatacubeExile
19. DATACUBE ENTRY: Scheduled TerminationDatacubeExile
20. DATACUBE ENTRY: Subterranean DescentDatacubeExile
21. DATACUBE ENTRY: Technological EnhancementDatacubeExile
22. Deployment Orders: XAS Joint OpJournalExile
23. DREDplex: Skyhammer Official Progress Report to the EmperorJournalExile
24. Explorer Juliet’s Geocache No. JN001JournalExile
25. Happy Birthday, Belle WalkerTales from Beyond the FringeExile
26. Protostar Emergency Procedures ManualJournalExile
27. Protostar Production AnalysisJournalExile
28. Protostar Voice RecorderJournalExile
29. The Chronicle of Gallow’s NameJournalExile
30. The Grim Necro-Alchemist’s LamentJournalExile
31. The Vengeance of KainTales from Beyond the FringeExile
32. Throg’s Personal JournalJournalExile
33. Tonight’s ListingsJournalExile
34. WARNING LABELJournalExile
35. WARRANT for the Darkspur CartelJournalExile

The Chronicle of Gallow’s Name

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Guide

On a blueish, rectangle table inside of the largest house in Gallow, across the Merchant Clearfield (The Algoroc Accord).

Map

Algoroc

Algoroc

1.
The Chronicle of Gallow’s Name

Lore

Martin Goldcastle first suggested the name, and it was for dark reasons the first Exile settlers in Algoroc – well, the first who weren’t here strictly to mine the place dry – called their new home Gallow. For like any group of people, there were good among the new settlers, and a few of the bad as well. In the case of Gallow’s founding, the bad were pretty bad indeed, and it meant the good folk who wanted to live here had to build a gallows before they even built the first home alongside
the dusty thoroughfare.

We didn’t even have a peacekeeper in town then, which made folk vulnerable to the worst kind of instincts humans got. The worst of the lot was a fellow name of Crowe and his family full of ne’er-do-wells and murderous thugs. Old Pappy Crowe had raised all his children mean and nasty, turning them into more a gang than a family. Eventually, all you had to do to earn the name “Crowe” was do something wicked on Pappy’s orders.

So, expecting trouble, the
town founders rounded up all the Crowes in town and told them they should take their business elsewhere. Naturally, this didn’t go over so well, and Pappy sent two of his biggest – Alf Crowe and his bigger brother Ugor – to burn down the tents and temporary structures that made up the as-yet-unnamed settlement. But the people of this new settlement were still Exiles, and Exiles fight for
what’s theirs, whether it’s a three-hundred-year-old starship or a spot of dirt on a distant planet they aim to call home. The settlers caught Alf and Ugor in the act and built the first permanent structure in town: the gallows what gave the place its name.

Pappy Crowe didn’t like it much, but the folk of Gallow – as it was now called – had made their point. Pappy took his family up to the hills and stayed mostly out of town business. Folk here don’t want any trouble with slush, that nasty
drink what the Crowes seem to specialize in, and the Crowes are keeping to themselves. Some say they’ve made contact with another criminal group, others that the Crowes are just making so much gold selling their foul brew offworld that they just ain’t got time to bother with Gallow anymore. And a lot of folk say Pappy’s running with the Krogg now and the Darkspur Cartel’s the ones really pulling the strings. We’ll just see about that.

If you ask this chronicler, this is a situation what can’t hold. Pappy Crowe’s always been one to hold a grudge, and he’s had plenty of time to nurse this one. As I write this, a lot of folk are saying that our new peacekeeper can’t show up soon enough. This chronicler tends to agree.

Quick Facts

Faction: Exile

Type: Journal