Author Archives: Serge

Sharna’s Diary

Lore

[This diary details the capture of Sharna, a Draken female who was the sole survivor of an Osun attack on her village. She has been fighting in the Blood Pits so long, she had time to compile this document between matches. Her current fate is not indicated within the text.]

I thought the Osun to be great warriors. Enemies, yes, but enemies to be admired. Fierce and strong.

The Osun are cowards and thieves.

My village was just beginning. A small gift of land from the emperor on this strange Eldan
world. We hunted the prey of this new wilderness eagerly, and thanked the gods of old for this bounty. Then the Osun came. There was no honor in these creatures, no thirst for the hunt. They only sought to conquer and kill with no purpose but blood.

I may be the only survivor. I do not know. All I know is the Osun took me, broken and injured but still defiant, and threw me into this pit. And since then I kill every day to stay alive. Not for prey, as a Draken should, but for the amusement of these
gray giants. They will die swiftly for this.

I marked the days when I first arrived, but for naught. The Osun took sick joy in finding and destroying the marks when they threw me into the pit to fight for them. If I had to guess, I would say years. If I had to trust senses, it may have only been days.

And so I fight. Dumb beasts, other slaves – for that is all I am, I see that now – and I slay them all. The Osun do not allow surrender in the Blood Pits.

Quick Facts

Type: Journal

My Flight from Arboria

« Back to the list of all Everstar Grove collectibles

Guide

On the ground, near two grey rocks, Greenleaf Glade.

Map

Everstar Grove

Everstar Grove

1.
My Flight from Arboria

Lore

The last battle on Arboria was a nightmare. So many of us didn’t make it to the ships, so many more stayed behind to cover our escape. Arwick led the resistance to the very end, until the queen ordered him to get aboard the escape craft. It was then that I, too, left my home. I was just as frustrated as Arwick seemed to be, but the queen had given us orders. What else could we do? We had to leave or face death on our homeworld.

And then the
place we went next – the ships of the Exile Fleet – was a nightmare, at least at first. Unless you are an Aurin, you probably can’t understand what it feels like to leave the soil of Arboria behind for a vacuum sealed metal can in cold outer space. But even the fleet was not without some connection to our home. The agriculture ships that kept everyone alive were in trouble, and it turns out we Aurin could help. That was how we thanked the humans
for getting us off the planet, but I still wonder if we made the right choice. After all, would the Dominion ever have found us if the humans hadn’t first?

As the queen says, that line of thought is like a weed that puts deep roots down in your heart. It will only grow into a tree of hate, and I have to save my hate for the ones truly responsible for the destruction I witnessed on Arboria: the Dominion.

And so we are here, on Nexus at last. I’ve been
invited to join the queen’s entourage for the landing in Everstar Grove. I’m looking forward to having soil and grass beneath my feet again. It’s been far too long.

[The rest of this personal journal is unfinished. It appears this Aurin’s journey ended once and for all on Nexus.]

Quick Facts

Faction: Exile

Type: Journal

Containment Protocols

« Back to the list of all Everstar Grove collectibles

Guide

Containment Protocols journal can be found on the ground behind Victor Lazarin’s hologram, in Whisperwind Hollow area. This is the first settlement you reach after completing starting area – Arkship Docking Bay / Terminal Junction. The Journal is located on a metal platform with a big blue screen.

Map

Everstar Grove

Everstar Grove

1.
Containment Protocols

Lore

OUTBREAK LEVEL 1: Contagion Reported/No Physical Evidence
A Level 1 outbreak is the simplest form of outbreak to manage safely. A Level 1 outbreak may simply be an erroneous report.
Recommended Response: Investigation by ordinary authorities employing hazardous material gear to check validity of the report.

OUTBREAK LEVEL 2: Confirmed Contagion/Less than 5 Infected
A Level 2 outbreak is to be taken seriously and can quickly lead to a higher-level situation.

Recommended Response: A Reaper team (minimum 2) should proceed immediately to the site of the outbreak and eliminate infected individuals and confirm no Contagion remains present.

OUTBREAK LEVEL 3: Confirmed Contagion/More than 5 Infected
A Level 3 outbreak is of immediate concern to all surrounding communities. Chance for exponential infection among remaining Mordesh nears 100%.
Recommended Response: A full Reaper team (minimum 6) must eliminate the infected
individuals and capture potential infected for observation. Any sign of further infection must be dealt with immediately and lethally. The area must then be quarantined to non-Mordesh for six standard months.

OUTBREAK LEVEL 4: Confirmed Contagion/1 or More Communities Infected
A Level 4 outbreak requires an immediate military response per the Exile Accords.
Recommended Response: A military air strike must be ordered immediately with the express goal of wiping out the localized area of outbreak.
Reaper teams may not be dispatched until FCON completes this operation and confirms no life signs at site. Then a full Reaper team MUST confirm outbreak has been eliminated. A quarantine must then be observed for one standard year.

OUTBREAK LEVEL 5: Confirmed Contagion/Landmass Infected
A Level 5 outbreak is the second-worst type on record. If all Mordesh on a landmass (island or continent) are confirmed to be infected, the entire landmass must be considered lost.
Recommended Response:
Orbital bombardment of landmass with weapons of mass destruction. Reaper teams may not be dispatched until FCON completes this operation and confirms no life signs. Four full Reaper teams MUST confirm outbreak has been eliminated. Landmass is to then be quarantined for five standard years with no life forms of any kind allowed to escape.

OUTBREAK LEVEL 6: Confirmed Contagion/Planet Infected
A Level 6 outbreak is the worst type on record.
If all Mordesh on a planet are confirmed infected, the planet must be considered lost.
Recommended Response: Planetary evacuation of non-Mordesh and non-infected followed by full orbital bombardment of landmass with weapons of mass destruction. Planet is to then be permanently quarantined to all species with no life forms of any kind allowed to escape.

Quick Facts

Faction: Exile

Type: Journal

Lazarin’s Own Alchemical Products

« Back to the list of all Everstar Grove collectibles

Guide

You will spot the Journal on the doors lying on the ground, near many small boxes, in Mystwood Forest. Quest that leads you to this location is “Combating the Contagion”, part- Speak to Lucy Lazarin.

Map

Everstar Grove

Everstar Grove

1.
Lazarin’s Own Alchemical Products

Lore

A Message from the Doctor

Fellow Mordesh, some of you may despise me. You are not alone. Not even I can forgive myself for the creation of the Contagion, and I never will. What I can do is continue to work on a cure that will truly heal our people and allow us to walk unburdened by Vitalus once more. To that end, I am pleased to announce Lazarin’s Own Alchemical Products, a line of quality goods that will directly improve the lives of all Mordesh. And please note, whatever you may think of me, that I
am not interested in profit. The proceeds from these products will go directly to research into a cure for the Contagion, which, as you know, is my life’s work. I will not rest until we are free of this curse, even if I can never undo the results of my hubris.

Yours in suffering,
Dr. Victor Lazarin

Lazarin’s Own Primal Epidermis Rejuvenator
Every Mordesh knows the heartbreak of dry, flaky skin and the inevitable, nightmarish itching sensation that results. Vitalus can keep us alive, but can it
keep our graying skin smooth and supple? Of course not. But Lazarin’s Own Primal Epidermis Rejuvenator can! Just one jar of this lotion per day applied liberally to exposed skin will prevent flaking and itching for a full 72 standard hours! Do not accept cheap Protostar knockoffs that only mask the itching and moisten the skin with artificial lubricants. Infuse your necrotic flesh with primal moisture from the labs of Victor Lazarin!

Lazarin’s Own Herbal Intoxicant Tea
Due to the sensitivity of
Vitalus implants, many Mordesh find the consumption of alcoholic beverages to be a very bad idea. Too many times have intoxicated Mordesh failed to refill their Vitalus stores, or worse, failed to recognize the signs that a friend has become Ravenous. That’s where Lazarin’s Own Herbal Intoxicant Tea comes in! Lazarin’s Own isn’t derived from alcohol, but relies on natural supplements grown by friendly Aurin herbalists to trigger the relaxation centers of the brain, diminishing anxiety, paranoia, and mild
joint and epidermal pain. Not habit-forming. Outlawed on the planet Cassus, but then, so are Mordesh.

Lazarin’s Own Alchemical Pet Sealant
Many Mordesh go through their lives alone, rarely knowing the friendship of another being or the touch of a friendly domesticated beast, all for fear of accidentally triggering a Contagion outbreak. Now Lazarin’s Own Alchemical Pet Sealant can allow you and your furry, slimy, or scaly friends to cavort and frolic without fear of cross-species contamination.
Just spray a bottle of Lazarin’s Own on your favorite jabbit, vind, dagun, or chompacabra and enjoy each others’ company for up to 24 standard hours without reapplication! Available in floral, musk, and citrus scents. Lazarin’s Own Alchemical Pet Sealant is not approved for use on sentient beings and is not to be considered a replacement for Vitalus Serum.

Quick Facts

Faction: Exile

Type: Journal

Everstar Grove Datacubes, Journals and Tales Locations

Map

Filter: All
Everstar Grove

List of collectibles

NameTypeMapFaction
1. Containment ProtocolsJournalExile
2. DATACUBE ENTRY: Botanical SentienceDatacubeExile
3. DATACUBE ENTRY: Energetic OrganismDatacubeExile
4. DATACUBE ENTRY: Parasitic ThreatDatacubeExile
5. DATACUBE ENTRY: Unexpected MutationDatacubeExile
6. Honey Expedition Distress CallJournalExile
7. Lazarin’s Own Alchemical ProductsJournalExile
8. Love Letter to the QueenJournalExile
9. My Flight from ArboriaJournalExile
10. Report to Doctor LazarinJournalExile
11. The Livingroot PhenomenonJournalExile
12. The Wisdom of ElderootJournalExile

The Wisdom of Elderoot

« Back to the list of all Everstar Grove collectibles

Guide

The Journal can be found on the overcrowded table, in front of Victor Lazarin, Elderoot Refuge.

Map

Everstar Grove

Everstar Grove

1.
The Wisdom of Elderoot

Lore

[According to the introductory page, this collection of sayings and chants are the work of the ancient tree Elderoot. Presumably they have been transcribed from dictation.]

You can plant a tree near water, but you cannot make its roots absorb water and nutrients. That will happen naturally.

A lie can travel around the entire planet while the truth is still putting down roots.

I do not spare great concern for the future, for my roots are buried deep
within the soil of the past.

A growing root can break a stone when a hammer blow cannot. All that is required for the former is patience; all that is required for the latter is strength.

A tree strives ever upward, reaching for the sun and stars. Those who walk on the ground strive to and fro, upward and downward. I do not say one is better than the other, but the striving tree lives many times longer than the walking animal.

I am not the
only one of my kind with deep thoughts. One must simply listen more closely for the words of the others.

I once thought there was no crisis urgent enough to warrant thoughtless action. Now I know this for a fact. There is always time to consider.

To the insect, a tree is the universe. To the universe, even the tree is an insect.

Quick Facts

Faction: Exile

Type: Journal

Report to Doctor Lazarin

« Back to the list of all Everstar Grove collectibles

Guide

The Journal is hidden on the ground, near dead body, inside the Exo-Lab 71: The Arboretum. When you step on a green, teleport plate, you will be teleported into this Lab. Quest “The Arboretum” will take you to this location, and you can get it from Lucy Lazarin in the Mystwood Forest.

_poi_Report_to_Doctor_Lazarin_image_WildStar64_2014_05_15_14_24_15_946.jpg

Find and enter Exo-Lab 71: The Arboretum.

Map

Everstar Grove

Everstar Grove

1.
Report to Doctor Lazarin

Lore

[This XAS scientist’s report to Victor Lazarin would have been of more use if it had actually been delivered.]

REPORT TO THE DIRECTOR

Facility ID: Exo-Lab 71
Location: Everstar Grove
Facility Status: Active
Recommendations:
-Further study
-Technological salvage
-Biological sample return

SUMMARY
Translation of Eldan signage and data records indicate this facility was designated Exo-Lab 71. Like all exo-
labs discovered thus far, it appears to be dedicated to a particular set of experiments; unlike many of those same exo-labs, this one is almost completely intact and functional – making it an even more noteworthy discovery than
suspected.

Exo-Lab 71 is not a large facility, but it appears to be capable of drawing a tremendous amount of life energy from its immediate surroundings. Currently, the exo-lab is in a sort of standby mode, but it is nevertheless channeling power to the entity designated “Elderoot.”

There can be little doubt that Exo-Lab 71 was directly related to the enhancement of the Elderoot entity. Further investigation will be required if we are to
co-opt this technology and use it in our ongoing search for a cure to the Contagion.

Quick Facts

Faction: Exile

Type: Journal