Author Archives: CrazyGenius

WildStar AMPs guide with vendor locations

wildstar amp guideAMPs System is part of WildStar Action Set Builder (default key ‘B’). At level 6 you’ll unlock AMPs. You can find AMP tab right next to your Abilities tab. This feature allows you to get extra stats and additionally tune character’s build. While leveling, your character earns AMP points. At level cap, your character will have 45 AMP points obtained through leveling. At level 50 you can get 10 more AMP points by spending Elder Gems. Elder gem vendor sells item called AMP Power Upgrade that unlocks an additional point of AMP Power. A maximum of 55 AMP Power can be unlocked through leveling and bonuses. Placing points into unlocked AMPS adds new features like: abilities cooldown reductions, adds lifesteal to your attacks, improves secondary stats, unlocks new spells, adds effects on heal, damage, kill, abilities and etc.

Once you open AMPs Tab you’ll see 6 AMP sections – Assault, Support, Utility, Hybrid A/S, Hybrid A/U, Hybrid S/U grouped in three circles, representing Tiers. Each Section reflects the play stile of a player. While Assault gives more commodities for damage dealers, Support section gives more commodities to healers and tanks, Utility gives more commodities to PvP combat, Hybrid A/U; A/S; S/U with their commodities tries to connects Assault, Support and Utility.
 
Continue reading

Stalker AMPs Locations

AMPs system is part of WildStar Action set builder, where you can put AMPs points in six different parts – Assault, Support, Utility and 3 Hybrids. Tier 1 AMPs are unlocked by default, when you collect enough AMP points, but AMPS Tier 2 and Tier 3 are locked, and players have to unlock AMPs with corresponding AMP items first. The AMP rewards are completely random across all classes, but the Tiers are rewarded based on level. You can obtain them as random mob drops, challenge rewards, or simply buy them from vendors.

Link to our detailed AMPs guide and vendor AMP Locations for other classes.

In the table below you can find locations for all Stalker Amps, for both factions Exile and Dominion. By clicking on the links in the Vendor columns you can see map location for each vendor. You can also search the table by choosing vendor name, or location from drop down menus at the top of the table.
 
Continue reading

Patch Notes #6708

The latest WildStar build #6708 is available from May 28th, 2014, comes with a ~ 700 MB patch and handful of changes which include improvements to Housing system, Player to Player Trading, and numerous bug fixes.

General

  • The Drusera story instances are now unlocked for all players. Journey through the heart of Nexus and unlock its darkest secrets.
  • Added a /random command that will generate a random number on the server and display it to everyone in your party.
  • Added Story Movie at the beginning of the game.
  • Updated the EULA and Privacy Policies.
  • Implemented the final game credits for launch!
  • Continent artwork has been updated and is now complete.
  • Fixed a crash related to AMPs that modify spell parameters such as resource cost.
  • Fixed a bug with instance throttling where instances were taking longer to expire than intended.
  • Adjusted loading screen tips related to the Social Menu and the Group Finder to properly reflect their default keybinds.
    • Social is now O (from H).
    • Group Finder is now N (from O).
  • Reduced falling and sliding damage while tethered.
  • It is no longer possible for spells to get stuck attempting to recast themselves when using the mouse to click with Hold to Continue Casting enabled.
  • Players should no longer appear as moving corpses to other players in the rare cases that they were.
  • Player to Player Trading – It is no longer possible to delete an item while it is in an active trade with another player, causing a trade to fail.

 
Continue reading

Esper AMPs Locations

While leveling, your character obtains skill points and AMPs points. The second ones can be used for unlocking AMPs. Tier 1 AMPs are unlocked by default, when you collect enough AMP points, but AMPS Tier 2 and Tier 3 are locked, and players have to unlock AMPs with corresponding AMP items first. AMPs items can be obtained as mob drops, quest rewards, or you can buy them from vendors.

Link to our detailed AMPs guide and vendor AMP Locations for other classes.

In the table below you can find locations for all Esper Amps, for both factions Exile and Dominion. By clicking on the links in the Vendor columns you can see map location for each vendor. You can also search the table by choosing vendor name, or location from drop down menus at the top of the table.
Continue reading

Engineer AMPs Locations

AMPs system is part of the WildStar Action Set builder. While leveling players get AMP points, which can be used for unlocking AMPs. Tier 1 AMPs are unlocked by default, when you collect enough AMP points, but AMPS Tier 2 and Tier 3 are locked, and players have to unlock AMPs with corresponding AMP items first. These items can be obtained as quest rewards, random world drops, from Scavenged Supplies boxes you get from Challenges, or you can buy them from vendors.

Link to our detailed AMPs guide and vendor AMP Locations for other classes.

In the table below you can find locations for all Engineer Amps, for both factions Exile and Dominion. By clicking on the links in the Vendor columns you can see map location for each vendor. You can also search the table by choosing vendor name, or location from drop down menus at the top of the table.
 
Continue reading

WildStar Servers list for launch

WildStar launch is almost upon us. Selecting the perfect place for you and your friends to start your adventures in Nexus world can be a challenge, but with a list below you’ll have a little head-start. Players can choose between PvE, PvP and Roleplaying servers in North America and Europe.
 

North AmericaEurope EN-EU
Avatus (PvE)Ascendancy (PvE)
Caretaker (PvE)Eko (PvE)
Mikros (PvE)Hazak (PvP)
Orias (PvE)Lightspire (Roleplaying)
Stormtalon (PvE)EUROPE DE
Thunderfoot (PvE)Kazor (PvE)
Pago (PvP)Ikthia (PvE)
Pergo (PvP)Progenitor (PvP)
Widow (PvP)Toria (Roleplaying)
Evindra (Roleplaying)EUROPE FR
Myrcalus (Oceanic PvE)Stormfather (PvE)
 Treespaker (PvP)
 Triton (Roleplaying)

WildStar Post Launch Summary

wildstar launch summary

During the yesterday’s Nexus report and some interviews after Nordic Game event numerous post launch questions popped up, and we decided to make a summary and give you a brief report about what you can expect once the game launches.

  • Monthly updates – over 200 people are working on post launch content, and another team is working on the live game.
  • Monthly game updates can be described as combination of different content styles. One month it will be a new zone with casual zone content and quests, another month might be PvP month, and the next one might be dungeon month.
  • Guild Player housing it’s currently in development
  • There will be something similar to Google Authenticator for launch, but there will be no physical devices.
  • Head start has a weird time because it will be timezone neutral as much as possible.
  • Servers will be pretty large, much larger than those we used to see in other games, but smaller than a megaserver. It will be busy, healthy servers with enough space for everyone.
  • If a server crashes, 95% of the time they don’t need human interaction to come back up. They’re built to do it themselves very quickly.
  • Probably no server statistics pages for a while, but they would like to do them eventually.
  • Game Surveillance Unit will be using active and passive spam/bot detection for Cheat detection logs called JRK logs.
  • About Multiboxing: if you’re doing it yourself without the use of 3rd party programs/bots/macros, it’s allowed. One keypress for multiple characters is not allowed.
  • No set downtime for maintenance (i.e. weekly etc). Prefer to deploy patches on Thursday or Tuesday. Probably higher concentration of patches during launch month.
  • Raids reset 10AM UTC Tuesday.
  • They have the tech for realm transfers, but they don’t know when they’ll be available.
  • Preorder keys have a grace period after head start of three days (ends June 5th 23:59) to enter full game key if you’re getting a physical copy.