News

WildStar Economy 101

See the man in that picture? That’s Charles Durham, one of the men in charge of keeping WildStar’s economy all sorted out. Anyone familiar with an MMO economy knows that making funds available to players, without giving them too much cash and making things a little too easy, is no easy task. Luckily the WildStar team has some plans on how to keep their economy flowing they way they want, and they wanted to share some of those plans with the players.

Durham posted a nice piece today describing some of the ways the team plans on keeping the economy in check. Anyone who likes to make money selling of items and equipment to other players, or is just interested in how the economy of an MMO works, would do well to take look. And be sure to tell us what you think of these ideas in the comments section below. Continue reading

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WildStar Wednesday: The Luminai

This week’s WildStar Wednesday post shines some light on a newly revealed race, the Luminai. The Luminai are an alien/human hybrid that, in my opinion, kind of resemble space elves. They’re tall, skinny, have pointed ears, everything you would expect of an elven race. They are associated with the Dominion, though at this time it is not known if they will be a playable race.

Along with a brief description of the race we are treated to a little lore as well. A few prominent Luminai are discussed, as well as a little bit of their history. They are a powerful race, holding high positions of nobility and power within the Dominion. It’s almost assured that players from both factions will be running into them over the course of the game, even if they are not playable themselves.

Continue reading to get the full post from the official site, and let us know in the comments what you think of the new race. Continue reading

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Stormtalon’s Lair Revealed

It’s Wednesday, which means it’s time for our weekly dose of new info from the good folks over at Carbine Studios. This week we get to take a look at the story behind one of the dungeons in WildStar, known as Stormtalon’s Lair.

Keep reading to get all the info, and let us know if you’re looking forward to exploring this dungeon in the comments below! Continue reading

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ZAM Interview With PvP Lead Jen Gordy

The folks over at ZAM recently had a chance to sit down for a chat with the Lead Designer for WildStar’s PvP, Jen Gordy. The interview touches on skill ballance between PvE and PvP, itemization, and the general approach Jen is taking towards WildStar’s PvP.

This interview, coupled with the most recent Ask Us Anything PvP post, have given players who long to test their skills against others plenty to chew over. If you want to read up on everthing Jen had to say you can check it out in ZAM’s full interview.

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Thursday is the new Wednesday

Crimson Isle

Due to technical difficulties Carbine failed to release their Wildstar Wednesday news segment. They made more than up for it late night Thursday when they added information about Crimson Isle region to the official website.

Located off the coast of Deradune, Crimson Isle has been neither explored nor colonized by the Dominion because of its remote location, rocky terrain and deadly wildlife. But recent long-range scans from the Arkship Destiny have revealed some tantalizing details that may soon require further investigation.

Click here to read more Thursday news

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WildStar Music Tracks Availible For Public Consumption

Are you one of the lucky people who has got a chance to play the WildStar beta? If you are then I’m pretty damn jealous, and I’m guessing I’m not the only one. Luckily those of us who have not got a chance to dive into WildStar can still immerse ourselves in a semblance of the game thanks to some free music tracks courtesy of the game’s composer, Jeff Kurtenacker.

12 tracks from the upcoming game have been posted over on SoundCloud. Some of the tracks have been released before, but it’s still nice to have a little collection of the music put together for players to enjoy. Check them out, and let us know how you think the game’s musical score is sounding in the comments below.

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A Look At The Engine Of WildStar

The folks over at ZAM recently sat down with WildStar’s Lead Software Engineer Steve Moret to talk about the engine that powers the WildStar world. The interview is quite extensive and gives a nice look into all the hard work the team is doing to give us players an amazing world to have fun in.

Even if you’re not familiar with code jargon yourself the interview is still worth a read, Steve does his best to keep his answers a streamlined as possible for those of us who only know that the long string of 1s and 0s that exist behind any program somehow let us do amazing things in game. It’s a great chance to see how the game engine combines with all other aspects of the game to bring the complete package together.

Check out the full interview over at ZAM.

 

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