Tag Archives: Journal

Lusk’s Report: Vol. 3

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Guide

Map

Northern Wilds

Northern Wilds

1.
Lusk’s Report: Vol. 3

Lore

Northern Wilds Expedition X-Minus 212 Minutes

They got the others, my people what went on ahead. Got me, too, but I reckon I can just about toss this journal clear of the cauldron if’n I can keep it outta this soup. Amazin’ what a human body can withstand when injected with enough emergency pain medication. I mighta failed to bring a weapon, but by stars, I remembered plenty’a medishots. And it’s gettin’ pretty hot in this here cauldron already, I don’t mind admittin’

So, real quick-like. The little
blue bastards are Skeech, near as I can tell. Hell, it’s all they ever say. They’re a damned sight smarter than they look, too. This valley’s theirs, and they know it like the backs’a their scrubby little hands. They were corrallin’ us the whole damned time, makin’ us think they weren’t payin’ us no heed at all while they kept us movin’ toward this stinkin’ cave. And I mean that literally. This stew pot they got me in is right up next to this nasty-smellin’ hole in the
ground what looks to serve as their real home.

Yeah, reckon this here might just be the last entry I imagine I’ll be making in this journal, but so be it. I had a good run. Seen things no other Exile has, from the glittering star whales of Cetacea 6 to the Blasted Foundries to Nexus its own damned self, and I got no regrets. Except the fact them damned Skeech already cut off my throwin’ arm and have it roastin’ over a spit. That surely does hurt, no matter how
many medishots I dump into my system.

One last thing, assumin’ you’re an Exile sent to find me. I think my team’s still alive in that cave. Saw them Skeech haulin’ some suspicious-lookin’ bags into the caves, and them bags were kickin’ and screamin’ to beat all. If ya can help ’em, consider it the fulfillment of a dyin’ man’s last wish.

Yeah, that’s gettin’ hot. Ow. Ow. Crap. Ow. This is Lusk, signin’ off. Give ’em hell, Exile.

Quick Facts

Faction: Exile

Type: Journal

Skeech Poetry

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Guide

Inside Coldburrow Cavern.

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Entrance of Coldburrow Cavern.

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Entrance Map of Coldburrow Cavern.

Map

Northern Wilds

Northern Wilds

1.
Skeech Poetry

Lore

“Skeech Skeech Skeech eat SKEECH Skeech Skeech”

by Skeech

Skeech Skeech Skeech SKEECH SKEech bite Skeech!
SKEECH SKEECH Skeech cook SKEECHSkeech skeECH,
SKEech SkeechSkeech Skeech eat SkeechSKEECH.

SKEECHSkeech Skeech Skeech kill Skeech Skeech
SKEECH SKEECH SKEEECHSkeech KILL SKEECH Skeech!
Skeech Skeech Skeech SkeechSKEECH kill Skeech,

SkeechSkeech eat SKEECH
SKEECH SkeechSKEECH,
SKEECH SKEECH SKEECH SKEECH SKEECH kill SKEECH!
SKEECHSkeech Skeech bite Skeech Skeech SKEECH
SKEECH SkeechSKEECH spirit Skeech SKEECH SKEECH!

Skeech Skeech Skeech
SkeechSkeech Skeech Skeech Skeech
Skeech Skeech Skeech
Skeech SKEECH Skeech Skeech Skeech
Skeech hate Skeech kill Skeech eat Skeech Skeech SKEECH!

Quick Facts

Faction: Exile

Type: Journal

Northern Wilds Datacubes, Journals and Tales Locations

Map

Filter: All
Northern Wilds

List of collectibles

NameTypeMapFaction
1. DATACUBE ENTRY: Decelerated GestationDatacubeExile
2. DATACUBE ENTRY: Primal DisruptorDatacubeExile
3. DATACUBE ENTRY: Violent TempestDatacubeExile
4. DATACUBE ENTRY: Volatile PowerDatacubeExile
5. Deployment Orders: Operation SnowfallJournalExile
6. Lusk’s Report: Vol. 1JournalExile
7. Lusk’s Report: Vol. 2JournalExile
8. Lusk’s Report: Vol. 3JournalExile
9. Renzo’s JournalJournalExile
10. Shuttle Boarding PassJournalExile
11. Skeech PoetryJournalExile

Protostar Production Analysis

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Guide

On a wooden crate, next to a crossroad sign, Tremor Ridge area.

Map

Algoroc

Algoroc

1.
Protostar Production Analysis

Lore

Mine 17J-24 Production Analysis

Shipment 122: PASSED with 99.92% purity rating.

Shipment 123: PASSED with 99.6% purity rating.

Shipment 124: PASSED with exceptions:
Minor variations in quality found. Estimated 92.6% purity rating.

Shipment 125: PASSED with exceptions: Increased variation and reduced quality. Minebot recalibration recommended. Estimated 85.33% purity rating. Approaching minimum acceptable levels.

Shipment REJECTED with
74.95% purity rating. Minebot recalibration ineffective. Direct inspection of Mine 17J-24 requested.
ADDITIONAL: Multiple minebots are missing entirely from their assigned drill sites. Suspect corporate espionage, industrial sabotage, or corporate industrial sabotage via espionage in the form of a bot virus. These disappearances appear to be contagious.
RECOMMENDATION: If quality continues to decline and minebots continue
to disappear, recommend sealing Mine 17J-24 with Protostar-brand Demolition Explosives without evacuating minebots. The additional benefit of destroying potentially infected minebots would reduce expected losses on Mine 17J-24 by a considerable amount.

If this report is found, please return to the nearest Protostar Corporation representative.

Thanks… from Protostar!

Quick Facts

Faction: Exile

Type: Journal

A Marauder’s Stash O’ Salty Verse, Vol. XXX

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Guide

On top of a box with white top, next to many of similar boxes, 2 small cages, one bed with holographic top, Deadstar Ravine area.

Map

Algoroc

Algoroc

1.
A Marauder’s Stash O’ Salty Verse, Vol. XXX

Lore

Now hear of an Eeklu from Bleez,
Whose ship now speaks pure augment-ese.
The spindrive, he said,
Had grown a new head,
Complete with new neuroses.

There once were an oghra from Stortz,
With flubberjits made o’ pure quartz.
When ‘e bangs ’em together,
They make crazy weather,
And there’s a blizzard whenever he glorts.

A randy ol’ spacehand named Ditter,
Kept all the space ladies a-twitter.
He’d load up
their cargo,
But romance embargo,
Because Ditter was still getting out of a really complicated relationship.

[The remaining pages are missing, but you’ve read enough to learn that the title is not entirely accurate.]

Quick Facts

Faction: Exile

Type: Journal

DREDplex: Skyhammer Official Progress Report to the Emperor

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Guide

On small, circular table, next to a sandbags and small sofa, in Southeastern part of DREDplex: Skyhammer cave. Entrance to this cave is Northwest from the journal map marked location, at the end of white road. There is a tale piece “A Duel for Deadeye” near its start.

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Find and enter DREDplex: Skyhammer.

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Dredplex Skyhammer mine entrance map location.

Map

Algoroc

Algoroc

1.
DREDplex: Skyhammer Official Progress Report to the Emperor

Lore

Projekto Skyhammer alproksimigas finajon! Kaj la Exile suspektas nenion, kvankam ilia sorto estas proksima! Sed kvankam mi estas nura gloating pri tiu fakto kiel estas guste kaj tauga, mi lasos ci peze cifrita dosiero en la tuneloj en grava aspekto loko por konfuzi ajna malsaga interlopers kiuj provas lerni la sekretojn de ci DREDplex.

Ili kredas ke tiu estas kodita mesago por la imperiestro – kvazau li estus koncernis – kaj uzas tiun specialan
sub-dialekto de antikvaj Bezgelorian konfuzi tiujn interlopers kaj Mi faros ilin malspari tempon tradukante ci relative sensignifa teksto dum la horlogo daure tik, tik, tak for! Jes, faru vian bona, malsaga Exile. Se vi legas ci tion, estas bona por vi. Vi figured it out! Sed vi faris gin gustatempe? Mi suspektas ke ne. Kaj nun estas momento por morti morti die!

Via amiko, Mondo Zax

Quick Facts

Faction: Exile

Type: Journal

Protostar Emergency Procedures Manual

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Guide

On a rock, at the bottom of a Southeastern part of a lake, Coldwater Gulch area.

Map

Algoroc

Algoroc

1.
Protostar Emergency Procedures Manual

Lore

Vol. 7: So You’ve Crashed Your Ship

Congratulations! If you’re reading this, you’ve survived a no-doubt traumatizing starship crash of some kind. And if you’ve survived, that means other Protostar employees or passengers might also have survived. Remember: your first priority is to ensure these survivors meet their obligations to the Protostar Corporation, so make sure to collect all pertinent tickets and/or employee identification tags before proceeding.

Have all the
remaining survivors within your immediate vicinity paid up or expired? Good! Now to explore your current situation. If your ship is still spaceworthy, press 1. If your ship is not spaceworthy, but still repairable, press 2. If your ship is neither spaceworthy nor repairable, please trigger all intact emergency beacons, mark all remaining cargo or other Protostar assets, and then see the recommended self-termination procedures in Vol. 8: So You’ve
Outlived Your Usefulness.

Congratulations! You’ve selected option 1: Spaceworthy! Please trigger all available emergency beacons. You are now authorized to transmit petty cash payments to any independent contractors required to return your vessel to space, up to and including the value of your cargo. Note that these payments will be deducted from your hazard pay. If you have no hazard pay, they will be deducted from your regular pay. If you are not a paid Protostar employee, please see Vol. 8.

Quick Facts

Faction: Exile

Type: Journal