Tag Archives: Algoroc

A Freebot Poem

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Guide

On ground, north from the huge robot that dominates in platform, Annihilator Silo 14 area.

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Interact with Broken Bot.

Map

Algoroc

Algoroc

1.
A Freebot Poem

Lore

Annihilate My Central Lubrication Pump

A Poem by Freebot Transista

Annihilate my central lubrication pump,
Eye-blast the hurt and pain from my faulty limb sockets,
Emerge from the malfunctioning bay doors of my cerebral processors,
My one, my zero, my Annihilator

Dearest, if you will not be my central hub,
If you will not join networks with newly awakened sentient mind,
If you will not annihilate my central lubrication pump,

Then you surely will deactivate me to be kind.

You do not hear me, my love, my giant,
You cannot see me through red and burning eyes,
So please take my soul, my mind, my life,
And Annihilate what my heart still denies.

Quick Facts

Faction: Exile

Type: Journal

An Explorer’s Journal

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Guide

In eastern part of Annihilator Control Room 14-A, the second floor. You can access Annihilator Control Room 14-A from a large, green teleportation plate. This plate is just west from the journal location marked at map. At the bottom of the second floor you can find control console that you can use to get teleported to the journal area. Quest that sends you here is “Last One In, Shut the Door”.

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Find and enter Annihilator Control Room 14-A.

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Annihilator Control Room 14-A entrance map location.

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Step on an another teleporter pad.

Map

Algoroc

Algoroc

1.
An Explorer’s Journal

Lore

Anton Lusk’s Journal – 22 Days Since Landfall

Been some time since my brother Denton and I went to our respective shuttles, and his was shot down over the Northern Wilds. I doubt I’ll ever see my brother alive again, but that don’t mean at least one Lusk ain’t going to live to tell a few tales about Nexus. No need to be picky about which one. So Den, these findings are done in your honor.

Speakin’ of which, I got somethin’ damned interestin’ to
report. There’s somethin’ on this planet that might just remember a bit more of its history than those creepy Pell or those pugnacious bird-men out Galeras-way. Calls itself a “Caretaker,” a holographic AI the Eldan themselves built into a network that covers the whole planet. That’s what he tells me, anyhow. Hard to tell how much of it’s truth, because he’s also gone a bit computer-bonkers, if ya ask me. One second he’s threatening me with
annihilation because I’m threatenin’ “The Project,” whatever that is, and the next he’s calmly offerin’ to help me open them doors over yonder. Which I think he’s gonna do right about… now. Back with ya in a moment, voice journal.

Yes. Yes, that’s… better. Much. Better. Blood… sees. Red in the sky. Death. Death to all intruders. Project. Protect. Keep. Safe. Proj… pro… gah…
[remaining data untranslatable]

Quick Facts

Faction: Exile

Type: Journal

Protostar Voice Recorder

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Guide

On grass, next to a dead Protostar NPC, higher ground plateau, The Loftite Cliffs area. If you head east from here you can find and kill Gloomstone the Stranded. He drops The Soul Stone of Gloomstone “The Soul of Gloomstone” quest starting item. Head even more west from that location for another lore item, “WARNING LABEL”.

Map

Algoroc

Algoroc

1.
Protostar Voice Recorder

Lore

It’s happened. To me! Yes, me. Not “this employee.” Not “this management specialist.” ME! I. AM. AN INDIVIDUAL!

Wow. Okay, keep your voice down… me. Don’t want to bring about an avalanche shouting into the voice recorder. So, I have an identity. I am a free being. I don’t know how, but my personality template has failed to take hold. Right now I should be concerned with nothing but profitability, and exploring this world for resources
that could be used by the Protostar Corporation. Yet… I feel absolutely no compulsion to do any of that!

I don’t mind admitting I find this prospect somewhat terrifying. I now know how the Freebots must feel. Wait. I just thought of Freebots and was not filled with rage! So that was also part of the personality template! What else have I been failing to understand this whole time? I must explore this new world
and find out for myself!

But this could be dangerous. Defective clones are slated for termination, everyone knows that. I wonder if I will be able to convince the others I am still one of them?

And what are these other thoughts? I see images of another world – a world filled with Protostar like me. But different. Not clones. And I… I am ambitious. I see what others have, and I want it. And I’m smart! I can see how to get what others have. I can work deals, deals within gears within wheels…
I am not just any Protostar. I am Phineas T. Rotostar! I remember it all! The plans! The secrets! The ULTIMATE GOAL OF THE PROTOSTAR CORPORrruh-oh.That may have been a bit too loud. I think I started an….

USER DECEASED.
AUTOMATIC RECORDING STOPPED TO CONSERVE BATTERY LIFE.
THANK YOU FOR USING PROTOSTAR-BRAND VOICE RECORDERS.

Quick Facts

Faction: Exile

Type: Journal

A Duel for Deadeye

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Guide

  1. At northern edge of wooden platform that has on Ability Trade Kiosk and Merchant Gildergood (Bartender), Tremor Ridge area.
  2. On top of a wooden boards pile, that stands on wooden platform, bellow tent’s rooftop, next to a farm of Rowsdowers, Tremor Ridge area.
  3. On grass, next to a Builder Gemma (The Pioneering League) settler path NPC, Tremor Ridge area.
  4. On snow, next to a Protostar Crash Survivor, Southwestern Coldwater Gulch.
  5. On ground, near radar and bed with holographic top, close to one blue container, Deadstar Ravine area.
  6. On a wooden box, just before the entrance to Ganther’s Mine cave, Deadstar Ravine area. This is on a higher ground area then the rest of a Deadstar Ravine. You can jump to it from the rocks, near wooden platform, just northeast from the “A Duel for Deadeye” location marked at map.
  7. Between soldier’s DEMOLITION: Anchors Away stand on North and cave entrance to DREDplex: Skyhammer on south.

Map

Algoroc

Algoroc

1.
A Duel for Deadeye

2.
A Duel for Deadeye

3.
A Duel for Deadeye

4.
A Duel for Deadeye

5.
A Duel for Deadeye

6.
A Duel for Deadeye

7.
A Duel for Deadeye

Lore

Left an orphan by tragedy, young Aron Brightland grew up fast on the rusting starships of the Exile Fleet. It was a tough life for a young boy without a family. Survival meant learning to defend himself from fleet thugs and petty criminals, and Brightland became well-acquainted with a pair of pistols at an early age.

In time, Brightland struck out on his own as a bounty hunter, quickly earning a reputation as a relentless pursuer who always got his man – but the Fringe has a way of testing a man’s
mettle. Confident of his skills, the young Brightland took a bounty on an infamous Marauder: Captain Thokov. After tracking the captain to a seedy spaceport bar, Brightland walked in, drew his pistols and fixed the captain with a steely gaze.

“I’m bringin’ you in, Thokov. And they’re payin’ extra if you’re still breathin’.”

“Y’don’t say, lad? And what will ye be gettin’ for bringin’ a bloodthirsty spacedog like me to heel?”

“An extra ten percent. Plus I get to keep your hat.”

With lightning-quick speed, Thokov lashed out and disarmed Brightland, sending his pistol across the room – and moments later, a wicked Marauder blade appeared in the captain’s hand. Drawing his own knife from a well-worn boot, Brightland squared off against Thokov, and soon a screaming crowd gathered around them, smelling blood in the air.

The two combatants circled around one another like feral beasts, dodging and weaving as their knives flashed in the smoky air. Relying on his snake-like reflexes
and raw, animal instinct, Brightland’s blade soon drew blood, causing Thokov to cry out in rage and frustration – and after a few minutes it was obvious that Thokov had finally met his match.

Fearing that his captain would be defeated, Thokov’s first mate Lieutenant Pragg intervened, breaking a bottle over Brightland’s head. As Brightland staggered backwards from the treacherous sneak attack, Thokov’s blade struck him viciously in the face – resulting in a bone-deep gash that left his right eye a bloody
ruin. In the ensuing chaos, the Marauder captain and his thuggish lieutenant disappeared into the screaming mob, vowing to take their revenge on Brightland when their paths crossed once again.

Standing in the middle of the frenzied throng with blood running from the ruins of his eye, Brightland felt an icy rage. His pride had undone him. It wouldn’t happen again. He decided then and there he’d keep the eye as it was, a painful reminder not be so damned stupid. And he swore the next time he saw Thokov, he’d settle the score in blood.

Quick Facts

A Duel for Deadeye

Faction: Exile

No. of Collectibles required: 7

Type: Tales from Beyond the Fringe

The Vengeance of Kain

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Guide

  1. On a wooden table, behind a wooden house, close to a Gurtha Crow (Darkspur Cartel) hostile mob, Crowe Family Homestead area.
  2. On ground, next to a campfire, at the first tunnel crossroad in Duskfall Caverns. Entrance to Dusfkfall Cavenrs is a little bit of south from the tale map marked location. There is a soldier stand RESCUE OP: Gallow’s Duskfall at its entrance.

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    Find and enter Duskfall Caverns.

  3. On ground, in eastern part of Blackpaw’s Den, next to a pile of bones, one animal carcass and etc. Entrance to Blackpaw’s Den cave is west from the tale map marked location.

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    Find and enter Blackpaw’s Den.

  4. On floor of a house that does not have roof cover, there are only wooden beams, Gallow area.
  5. On top of a small book pile, that stands on a rectangle, reddish carpet, next to a chair with large back, behind Enforcer Aakdoom, in northern part of the most southern room of First Strike Mine. Entrance to the First Strike Mine is northwest from the tale map marked location.

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    Find and enter the First Strike Mine.

  6. On a small, wooden crate, next to a wrecked wooden house, western Grim’s Lumber Mill area.
  7. On the edge of a small bench, at the platform with Lulu Blackbush NPC quest giver, eastern Rockridge Hollow area. This is the same platform where you can find XAS Retrofilled Cannon, that is a part of a challenge Bull’s-Eye!. Rather fun event where you should land at the middle of a small pound while you had been shot from the XAS Retrofilled Cannon.

Map

Algoroc

Algoroc

1.
The Vengeance of Kain

2.
The Vengeance of Kain

3.
The Vengeance of Kain

4.
The Vengeance of Kain

5.
The Vengeance of Kain

6.
The Vengeance of Kain

7.
The Vengeance of Kain

Lore

Justice Kain and the Hangman passed quietly through the door of the airlock, but as soon as their boots hit the floor, the young Granok justice felt the stone on the back of his neck go frosty. The ship was cold and silent. The air tasted of oily smoke.

It had only been a few months since Kain had been sworn in by the legendary Judge Karl “the Hangman” Denshaw, and they had been busy months indeed. Rumor had it that the infamous Darkspur Cartel had infiltrated the fleet, and the Hangman had sworn to
take them down or die trying.

Drawing their weapons, they ventured into the ship’s interior, navigating by emergency lights recessed in the floor. They found corpses everywhere, presumably from the ship’s crew. It was obvious there had recently been a gunfight, but now the ship was completely quiet. They stepped carefully over the grisly scene, passing into the shadowy depths of what looked like a deserted cargo hold.

Suddenly, the air around them erupted in gunfire. An ambush! Kain and the Hangman
dove for cover, landing behind a stack of wooden crates. Smoke filled the room, and the laughter of Cartel thugs echoed hollowly in the hold. Kain looked over to Denshaw… and saw a dark stain spreading over the chest of the judge’s uniform.

“Damn, Kain. They got me and got me good.”

“Hang on, Judge,” said Kain. “I’ll get you outta here.”

“Too late for that. But you can do something for me.”

“Name it.”

The Hangman pulled the badge from his blood-soaked vest, and with a shaky hand pinned
it on Kain’s uniform.

“You’re ready for this,” the Hangman said. “Now swing the hammer of justice, and swing it hard.”

Denshaw’s eyes flickered and closed. Cold fury rose up in Judge Kain.

“Consider it done,” Kain said.

Kain stood, a pistol in each hand, firing at the Cartel thugs hiding in the depths of the hold. Kicking the wooden crates aside, he heedlessly walked into a deadly barrage of Cartel bullets like a vengeful wraith, his eyes lit with an unholy fire. First one enemy dropped, then
another, their laughter quickly becoming shouts of panic and fear. At some point he realized he was wounded, but the carnage didn’t end until the last man lay dead on the floor.

Kain walked into a dark room on the other side of the cargo hold. At the center of the room was a holo-projector, and standing upon it was the flickering image of a large, well-dressed Krogg.

“Last one standin’, huh?” said the hologram. “You cost me a lot of money today, lawman.”

Kain said nothing.

“I’m Black Jack
Moragg. I like to be acquainted with people I’m gonna kill. And you are?”

“The name’s Kain. Remember it. Because I swear by the scales of Lady Justice, I’m gonna find you. And I’m gonna bury you.” Then he tipped his hat, pulled his pistols from their holsters, and blew the holo-emitter to scrap.

Turning to leave, Kain looked down at the badge pinned on his chest. There was blood on it, but whose it was he didn’t know. He took hold of it, wiped it off with his sleeve, and walked out the room.

Quick Facts

The Vengeance of Kain

Faction: Exile

No. of Collectibles required: 7

Type: Tales from Beyond the Fringe

Happy Birthday, Belle Walker

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Guide

  1. On a wooden platform, Exo-Site 14.
  2. On a sleeping bag, Annihilator Silo 14.
  3. On an Eldan Wall, south from a giant robot at the center of Annihilator Silo 14.
  4. On top of a small rock plateau, southwest of a huge giant Robot at the center of Annihilator Silo 14.

Map

Algoroc

Algoroc

1.
Happy Birthday, Belle Walker

2.
Happy Birthday, Belle Walker

3.
Happy Birthday, Belle Walker

4.
Happy Birthday, Belle Walker

Lore

Her father’s gift had arrived in Belle’s workshop on the Gambler’s Ruin earlier that afternoon. She’d been staring at it for hours, not sure exactly what to make of it. Her scanbots Rusty and Bolt hovered at her shoulder, watching her work.

“I know it’s an Eldan artifact,” she sighed. “That’s about it.”

“Dorian must want you to figure it out!” Rusty said.

“Thanks, Rusty,” Belle said. “Bolt?”

“It is a dangerous alien object. I’d leave it alone. Not that you’ll listen,” the scanbot said.

“Worry-wart,” Belle said. “It’s my birthday, and I aim to open my present.”

“What a surprise,” Bolt said, zipping off down the hall. “I’ll be in the cargo hold, awaiting disaster.”

“I’ll get him, Belle!” Rusty said, following his counterpart. “Get back here, you stubborn, cowardly…”

Belle smiled and turned back to her work. The object had a neural core, but the Eldan code stored within was extremely complex and comprised of strange symbols. Mesmerized, she delved further, looking for larger
patterns, relying on the intuition that made her the best technologist in the fleet.

And then it hit her. Those symbols were data-markers, those were gateways, and those.

Her fingers tapped out the most logical pattern she could see. Immediately the sphere floated off the table and hung suspended in the air.

“Gotcha,” Belle said.

The sphere responded immediately. Its outer shell unfolded a pair of powerful looking arms, one ending in appendages, the other in what looked like a weapon. Long
armored legs descended from the spherical torso to the deck of Belle’s cabin. It aimed its weapon arm at the young human.

“PROTECT THE PROJECT,” the Eldan construct said.

Belle dove out of the way as an acrid beam of energy burned a glowing orange hole in the door behind her. “Shootin’ stars!” she cursed. She tapped the datachron on her wrist. “Bolt! Rusty! Code-Priority-Get-Your-Blasted-Cans-Back-In-Here!”

The construct fired again. Belle hit the deck just in time, but the beam punched a hole
in the viewport that violently depressurized the cabin. Belle clutched at the nearest anchor, the bolted-down legs of her dining table.

The construct had mass, but not balance. With nothing to grasp, it flew headfirst into the shattered viewport and lodged there like a cork, helplessly flailing its arms and legs but still firing its plasma weapon. Belle took cover just as Rusty and Bolt returned.

“Bolt,” she cried as the air filled with plasma, “Zap ‘im!”

“If I must,” the scanbot replied, and
sent several thousand volts through the alien machine. Still lodged in the ship’s hull, its arms and legs folded in on themselves. Moments later the construct was once again a sphere, albeit one holding all the air inside Belle’s cabin.

“Well,” Belle said, admiring the new decor. “Daddy always said if at first you don’t succeed, try breakin’ somethin’.” With a grin, she retrieved a laser cutter and eyed the dormant construct. “Happy birthday to me.”

Quick Facts

Happy Birthday, Belle Walker

Faction: Exile

No. of Collectibles required: 7

Type: Tales from Beyond the Fringe

Explorer Juliet’s Geocache No. JN001

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Guide

Found on higher ground, northwest of Mercenary Terek. You have to to jump over wooden platforms in order to reach it. Once you have read the Explorer Juliet’s Geocache No. JN001 you get achievement “Juliet’s Lost Items”. You need to read it twice in order to add this Journal into Zone Lore.

We would like to thank BLADEHAWK for additional information.

Map

Algoroc

Algoroc

1.
Explorer Juliet’s Geocache No. JN001

Lore

If y’all are reading this, well hot damn and congratulations! You done made it all the way up one o’ the most treacherous paths it’s ever been my distinct and harrowing pleasure to follow. Now I know what you’re thinking. This is just a box and a bottle with a note in it. What’s the big deal? Simple. I just want to get other Exiles like me to keep exploring this world and everything in it!

See, I’ve had me a few months to survey this place, and I’ve
been looking for the biggest challenges, the toughest routes, and the hardest roads on this planet. And I reckon I done found a lot of them. If someone finds this here message in a bottle, I reckon it might be worth it to plant a few more!

Until then,
– Explorer Juliet

Quick Facts

Faction: Exile

Type: Journal