WildStar had it’s very first stress test recently, and man were those servers stressed! If you participated you know just how hectic things got. Instances were broken, programmers were stressed, and critical mass was reached. As far as a “Stress Test” goes it was a smashing success, and the WildStar team is already using the information they obtained to start improving the game.
If you missed the test itself, or even if you were on of the world breakers, and want to hear how it went you are in luck. Troy “Aether” Hewitt, Community Director for WildStar, posted some info on how the test went for the team. You can check out the whole story if you continue reading, and we would love to hear your thoughts about the test in the comments section. Continue reading