Tag Archives: Galeras

Dorian Walker and the Lost Valley of the Pell

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Guide

  1. On a wooden chair, bellow small tent, near Seller Stanfort (General Goods Vendor), west from a nearby Transmat Terminal, Camp Dustdevil.
  2. On a small, wooden platform, close to a lampost.
  3. On ground, near control consoles, inside of a Thundering Grotto Cave. This cave has entrance just a bit North from the location marked on map. Quest that guides you toward this cave is “Rescuing the Taken”, part- Find the Thundering Grotto. Killing the Wind-Wail the Storm Shaman that is the next quest objective grants an item Blood Drenched Tome. This item starts a level 16+ quest “A Book of Blood”. Beside the fact that there is another quest “Mysterious Mixture” that you can take from Ritual Mixture barrel this is pretty experience rewarding cave.
  4. On ground, near Northern part of a large house and nearby totem, Thundercall Village. There is a Koryn Surne’s Datachron on ground nearby. It is needed for quest “To Pell and Back”, part- Find Koryn Surne’s Datachron.
  5. On ground, in Western part of Thundercall Village, near wrecked house and Thundercall Wind-Witch.
  6. On top of a wooden box, bellow small tent, close to a large space ship.
  7. Above the entrance to dungeon Stormtalon’s Lair. On top of a rock path you can find bowl with fire on. Tale piece is just next to it.
  8. On ground, next to an entrance to a house.

Map

Galeras

Galeras

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

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Dorian Walker and the Lost Valley of the Pell

Lore

If he’d been in a tougher situation, Dorian Walker couldn’t remember it.

It had been only a few days since he’d found Nexus, and just a few hours since he’d set the Blue Horizon down at the south end of a long canyon in the middle of a windswept region he’d nicknamed Galeras. As soon as he’d stepped off the ramp, a group of strange aliens had appeared out of the mist and forcibly taken him to their small village at the end of the canyon. They called themselves the Pell.

Everything in their village,
from the dilapidated huts to the mysterious glowing totems, appeared to be made from scavenged pieces of what he assumed must be Eldan technology.

Now Dorian was tied to a pseudo-technological altar made of bones and feathers, surrounded by smoky torches thrust into the sands of the canyon floor. A tall, elaborately dressed Pell stood before him; a priest of some kind, unless Dorian missed his mark. The priest called out in a strange, guttural tongue, and soon the hunched, birdlike forms of Pell
villagers emerged from the shadows, wrapped in tattered robes. Chanting incomprehensibly they shuffled forward, flickering firelight glinting in their beady, menacing eyes.

Things being what they were, Dorian thought he’d better reason with them.

“Hey there, chief. Name’s Dorian Walker. I’m new around here. Don’t want any trouble.”

“We are the Disciples of Air. You came from the sky. Did the Masters send you?” the priest rasped.

“Yes and no,” Dorian replied. “I did come from up there, but I
can’t say that I know any masters.”

“We serve the Masters, but the Masters are gone,” the Pell said. “Still, their great work must continue.”

“Ah. Well, I can see you’re busy. If you’d be so kind to untie me, I’ll just be on my way.”

“You will aid the Disciples. You will continue the great work.” A chill ran down Dorian’s spine, as the priest raised a staff into the air. “As a sacrifice to the Masters!”

The staff crackled with blue electricity. Dorian figured time for peaceful first contact
had officially run out.

Using the strength of his cybernetic arm, Dorian broke free of the ragged ropes that held him. As the priest screamed in surprise and rage, Dorian leapt to his feet, grabbed a hyperflare from a pouch on his belt, clenched his eyes shut, and threw it to the ground with all his might. The flare exploded with the light of a small sun, casting giant twisted shadows on the surrounding canyon walls.

“Masters’ Fire!” the high priest shrieked, and the assembled Pell fell to the
ground and collectively wailed in agony. That gave Dorian the opening he needed. With every ounce of energy in his septuagenarian frame, he charged back to the Blue Horizon, disabling the security lockouts as he ran. By the time the Pell saw he was gone, the ship was blasting off into the atmosphere on a column of blue-white smoke.

“I really did regret that,” Dorian would later write in his journal, “They seemed like nice enough folk. Once you looked past the fact that they wanted to kill you.”

Quick Facts

Dorian Walker and the Lost Valley of the Pell

Faction: Exile

No. of Collectibles required: 8

Type: Tales from Beyond the Fringe

Durek Stonebreaker and the Mercenaries of Gnox

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Guide

  1. On top of one out of tree wooden crates, bellow the brown, 4 sticks tents at the center of Clearfield Farm.
  2. On ground, inside of a house that is behind Researcher Danella, Stormwing Fortress.
  3. On small, wooden platform with Granok on it, behind quest giver Scout Grekka (Skywatch Strike Force), Grosswidn Post.
  4. On ground, near pile of junk and a plate with fire on it, Kel Vishal. This is area of map where you can complete the quest “WANTED: The Osun, the Witch , and the Warlord [GROUP 5+]”.
  5. Close to a back side of a nearby house, inside of what it seems a nest with eggs, Feathersquall Ridge.
  6. On ground, next to Satellite Scramble, Temple of Osiric.
  7. On a wooden platform, behind group of sandbags, next to a cannon, southwestern Skywatch.
  8. On ground, of a burned out tent, northeast of Crosswind post, southeast of Skywatch.

    We would like to thank AZULLES for additional information.

Map

Galeras

Galeras

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

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Durek Stonebreaker and the Mercenaries of Gnox

Lore

The sound of a horn shattered the deep silence of the Blackridge Plain. Surrounded by a throng of heavily armed warriors, the tribal leaders of the Seven Stone Nations exited their tent and stood in a solemn line before the murmuring crowd.

The war against the Dominion invaders had been raging for weeks. Although the battle-hardened Granok had fought fearlessly, the superior technology of the Dominion was too powerful. Hundreds of thousands of the Seven Nations’ mightiest warriors had fallen in battle.
The War of Gnox was all but done.

“We will not betray the ancient creed,” they said. “To the end, we will follow the Way of Stone.”

Their words were terse and few. They would not adopt the ways of these strange invaders. They would not steal their weapons or use their machines of war. If this path led to death, then so be it.

The assembled Granok stoically accepted their fate – all but one. Driven by a seething hatred of the Dominion, a young warlord named Durek refused the elders. Proud and
defiant, Durek and a band of bold warriors gathered in secret, then swore a blood oath that they would destroy the invaders or die trying.

“That was the hard part,” Durek rumbled to his followers. “Tomorrow, we get to have some fun.”

They attacked a Dominion military camp at dawn. With a thunderous shout, Durek waded into battle wielding a mighty warhammer. The Dominion soldiers who challenged him were scattered like broken toys, their armor shattered from the force of his attack. Dropping his ham
mer, Durek reached down and picked up a Dominion rifle, his finger just barely fitting inside the trigger guard. The weapon let loose a powerful barrage of energy, felling another dozen soldiers. Other Granok warriors soon did the same.

Moments later, a massive explosion threw Durek to the ground. Stunned but alive, he staggered to his feet and ran towards the armored Dominion vehicle that had launched the explosive. Closing the distance in a matter of seconds, Durek leapt on top of it, ripped off its
access hatch, and threw the vehicle’s terrified driver to the ground.

Durek squeezed into the cockpit, looking over the blinking lights on the console. Despite the disapproval of the tribal elders, Durek had closely studied the shattered wrecks of Dominion machines – and now he placed his hands gingerly on what he assumed was the steering mechanism. The machine lurched, and then rumbled forward in response.

A red button was blinking just above his thumb. Weapons systems.

Durek hesitated, his
finger poised. The words uttered by the Chief Elder the day before echoed in his head: To betray the Way of Stone is to renounce what makes us Granok. It chips away our identity and will lead only to suffering, misery, and death

He gazed through the viewscreen at the Dominion soldiers. They had invaded his home. Killed his people. Destroyed everything that he held dear.

Setting his jaw, he hit the button.

Quick Facts

Durek Stonebreaker and the Mercenaries of Gnox

Faction: Exile

No. of Collectibles required: 8

Type: Tales from Beyond the Fringe

Dorian Walker’s Journal: Landing

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Guide

On ground, near wooden crate with red bottle on, rock, two metal barrels … XAS Forward Camp.If you proceed with quests in this area without acquiring this Journal, it becomes unavailable for obtain later on.

Map

Galeras

Galeras

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Dorian Walker’s Journal: Landing

Lore

Nexus Landing Day 003.1
All right, that’s the orbital survey done, and I’ve made a few low passes in the Blue Horizon so’s to make sure I ain’t missed anything too glarin’ obvious. Near as I can tell, this planet has almost NO advanced civilizations of any kind. Sure, I see the remains of some pretty amazin’ tech, but when I dipped down to take a gander, I didn’t see no signs of the Eldan.

Now is there life? Oh hell, yes. And a lot of them
life forms look to be pretty smart, or at least they seem capable of buildin’ homes and villages in caves and such-like. But there ain’t no all-powerful godlike bein’s what hold the power’a life and death in their hyper-advanced little hands, not that I can detect on the Horizon’s scanners. And I got some high-powered military-grade equipment on this little ship. What I do detect is six spots on the surface where the power readin’s are off the damn charts!
Each power signature is distinct – what them alchemists might call “primal power,” I’m thinkin’ – but the strongest is in a wind-swept region what’s split in half by a pretty good-sized rift canyon. Time to set down and see what ol’ Dorian Walker can see.

Nexus Landing Day 003.2
I got the Blue Horizon tucked away at the end’a the canyon farthest away from that power source, some gigantic artifact I could see from the air when I was
enterin’ the atmosphere, just to be safe. Don’t want anything or anyone gettin’ in the way of my escape route. Now that I’m on the surface, I’m detectin’ a lotta life signs on the far end of the rift in the direction’a that power source. Reckon I better plant a copy’a this journal when I disembark, just in case I run into trouble. Scanners are also detectin’ more’a them crummy little huts, but also quite a bit’a Eldan tech still runnin’ – I can tell from the
power signatures. And while it ain’t my usual style, I reckon I oughta strap on that sidearm Belle made me take along. I don’t aim to shoot nobody, but sometimes it helps to bring the roof down when ya gotta make a quick exit.

Wish me luck.

— Dorian Walker

Quick Facts

Faction: Exile

Type: Journal

Thundercall Arcanist’s Journal

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Guide


_poi_Thundercall_Arcanist_s_Journal_image_WildStar64_2014_06_02_17_09_24_621.jpg

One of the paths that lead to the Journal.

_poi_Thundercall_Arcanist_s_Journal_image_WildStar64_2014_06_02_17_10_58_733.jpg

Thundercall Arcanist’s Journal Location.

_poi_Thundercall_Arcanist_s_Journal_image_WildStar64_2014_06_02_17_11_03_787.jpg

Thundercall Arcanist’s Journal Map Location.

Map

Galeras

Galeras

1.
Thundercall Arcanist’s Journal

Lore

[This tome appears to be written in a primitive form of Galactic Common. It must have belonged to the dead Pell nearby.]

I, Arcanist of the Thundercall, write these words on my seventeenth day of self-imposed exile.

I will not return to my tribe until I have discovered works of the masters that will add to the grand tech altars of our domain… and perhaps to Godmaker itself! The Talon of Storms deserves no less an honor.

[Here, a few pages have been torn out.]

This land is strange. So green
and bright. Not like the sacred canyon. Not like the hidden lair of the Thundercall. But there is power in the wind and storms that sweep over the trees and grasses. I, Arcanist of the Thundercall, follow the winds to the west. There, I may find the works of the masters.

[More pages are missing.]

By the glory of the gods! There, amid wood and stone, I see gifts from the masters! They left their works here for me to find. I, Arcanist of the Thundercall, am certain of it. See how they glow as I
approach! The masters welcome their servants and want us to have this secret power. I shall seize this power for the Thundercall. With the masters to guide me, I will come to no harm.

[Many pages have been torn from this section, which is stained with blood. The remaining text reads as follows.]

I, Arcanist of the Thundercall, am dying. The masters did no harm to me. But the beasts of wood and forest did not heed the masters’ words. They wanted the power for themselves.
I took their lives, but at the cost of my own.

I, Arcanist of the Thundercall, will not witness Stormtalon’s birth, for the masters have called me home.

Quick Facts

Faction: Exile

Type: Journal

EXPANSION: Windswept Front

Description

Southern Galeras is under attack by the Dominion, and the League needs help

Communicator

Good work, Settler. The people of southern Galeras have been hard hit by the war with the Dominion, but your work here is helping them out.

Unlock Text

The Pioneering League has received priority requests to render aid in southern Galeras. Please help out where you can, Settler.

Quick Facts

Faction: Dominion

Zone: Galeras

Path: Settler

Episode: Fortress Galeras

Coordinates:

  1. X: 4615 Y: -2360 Z: -847

EXPANSION: Northwest Galeras

Description

Head out to the Watchtower and make sure FCON has the support that they need

Communicator

Helping out our soldiers at the Watchtower was a nice piece of work. The League is glad to have you with us.

Unlock Text

The Free Company soldiers at the Watchtower are at the front lines of the war. The League needs you to make sure they have what they need.

Quick Facts

Faction: Dominion

Zone: Galeras

Path: Settler

Episode: Fortress Galeras

Coordinates:

  1. X: 5145 Y: -2866 Z: -874

EXPANSION: Gale Canyon

Description

Assist the XAS by building improvements in Gale Canyon

Communicator

Gale Canyon can be a dangerous place, and the scientists at Camp Dustdevil are working hard for Exiles. Thanks for helping them out.

Unlock Text

The XAS scientists at Camp Dustdevil are working hard to unlock the Eldan’s secrets, and the League wants to lend them a hand. Do your best.

Quick Facts

Faction: Dominion

Zone: Galeras

Path: Settler

Episode: Fortress Galeras

Coordinates:

  1. X: 5382 Y: -2821 Z: -995