Journal

List of all Wildstar Journal collectibles with marked map locations of where to find them and screenshot guides.

WARNING LABEL

« Back to the list of all Algoroc collectibles

Guide

On snow, the highest ground level in this area. You can reach it by jumping on higher ground area east from location marked at map, as this is area where your jump gets needed boost.

Map

Algoroc

Algoroc

1.
WARNING LABEL

Lore

READ BEFORE CONSUMPTION

“Old Pappy Crowe” Barrel-Aged Slush

Illegally distilled, aged, stored, and sold in Algoroc, Nexus
Since 1659

A WARNING FROM THE DISTILLER

Hello, drunkard. Your ol’ Pappy here. Now, assumin’ you’re still sober enough to read this, please take a moment to skim this label before you consume this deliciously intoxicatin’ and potentially toxic beverage. I’m happy to get you blasted outta your ever-lovin’ gourd, but let’s make
sure you’re still breathin’ the next day so’s you can buy yourself another bottle of “Old Pappy.”

Now first, and this is important, I absolutely recommend you do not drink this. I mean it. If you drink this, two things are gonna happen: you will become addicted to slush. That’s great for me, but after decades in this business, I gotta tell ya, I sleep better at night tellin’ ya that up front. Don’t mean most of ya won’t drink it anyway. Ain’t like folk don’t
know slush is even more addictive than starbacco. So go ahead. Welcome to the family!

Second, and I know I’m taking up a lot of label space here, you’ll go more or less completely insane. Now that’s good when it comes to my boys. I can use a little crazy out there keepin’ folk from diggin’ into my business. But if you go and open a barrel of Ol’ Pappy and expect anything but pain, heartache, insanity, and random murders, you’re
expectin’ too much.

Now that’s outta the way, here’s to ya! Raise a glass to your Ol’ Pappy, and drink responsible-like. You’ll be glad ya did, or you’ll be dead. Either way, Old Pappy gets paid!

Quick Facts

Faction: Exile

Type: Journal

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Currently Unavailable Items

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Guide

On a small, brown box, behind NPC quest giver Trakaxu, inside small camp that has two elevators nearby, Excavation Base Camp area.

Map

Algoroc

Algoroc

1.
Currently Unavailable Items

Lore

Ultra-Grow-Infused Pre-Fertilized Plant Pots by Protostar Gardens Division – OUT OF STOCK

“Old Pappy Crowe” Barrel-Aged Slush – DISCONTINUED

Protostar-brand Plushie Chow and Desensitizing Face Lotion – RECALLED

Protostar-brand Dermatological Rock Polish for Gronyx – POTENTIALLY FATAL TYPO

The Elder Cube – PROBABLE MYTH

Stormtalon Creme Eggs (6) – PRODUCT UNDER INVESTIGATION

Quick Facts

Faction: Exile

Type: Journal

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Deployment Orders: XAS Joint Op

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Guide

On a small box, behind NPC Trooper Mogra (FCON), close to a nearby Bounty Board with quest “WANTED: XAS Digsite Beast Control [GROUP 3+]”, Belle’s Field Lab area.

Map

Algoroc

Algoroc

1.
Deployment Orders: XAS Joint Op

Lore

FCON-XAS JOINT OP: Operation Bigbot

FIELD CONTACT: Doctor Belle Walker, XAS

This one oughtta be fun. We got an actual, factual Eldan Annihilator gone crazy not too far from the town of Gallow in Algoroc. Damned thing’s blasting its eye beams all over the surrounding area, including an XAS camp FCON’s been assigned to protect. See, this gigantic Eldan bot – sorry, “construct,” the eggheads get all fractured when I call them bots –
looks to be part of a bigger complex. An exo-lab. And Doctor Walker says it looks like Exo-Lab 22, whatever the hell that means. Could be Exo-Lab Rowzdower for all I care. Just make sure those scientists make it back in one piece.

A quick threat assessment doesn’t turn up anything you haven’t been trained to handle: burrowing critters called canimid and Eldan constructs (but they blow up just like ordinary bots.) The main enemy to
worry about is that Annihilator. Get some shields on the XAS site, or get them to call that whole thing off and let me blast the site from orbit. That’ll be sure to put that monster back in its cage.

Stonebreaker

Quick Facts

Faction: Exile

Type: Journal

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A Freebot Poem

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Guide

On ground, north from the huge robot that dominates in platform, Annihilator Silo 14 area.

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Interact with Broken Bot.

Map

Algoroc

Algoroc

1.
A Freebot Poem

Lore

Annihilate My Central Lubrication Pump

A Poem by Freebot Transista

Annihilate my central lubrication pump,
Eye-blast the hurt and pain from my faulty limb sockets,
Emerge from the malfunctioning bay doors of my cerebral processors,
My one, my zero, my Annihilator

Dearest, if you will not be my central hub,
If you will not join networks with newly awakened sentient mind,
If you will not annihilate my central lubrication pump,

Then you surely will deactivate me to be kind.

You do not hear me, my love, my giant,
You cannot see me through red and burning eyes,
So please take my soul, my mind, my life,
And Annihilate what my heart still denies.

Quick Facts

Faction: Exile

Type: Journal

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An Explorer’s Journal

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Guide

In eastern part of Annihilator Control Room 14-A, the second floor. You can access Annihilator Control Room 14-A from a large, green teleportation plate. This plate is just west from the journal location marked at map. At the bottom of the second floor you can find control console that you can use to get teleported to the journal area. Quest that sends you here is “Last One In, Shut the Door”.

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Find and enter Annihilator Control Room 14-A.

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Annihilator Control Room 14-A entrance map location.

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Step on an another teleporter pad.

Map

Algoroc

Algoroc

1.
An Explorer’s Journal

Lore

Anton Lusk’s Journal – 22 Days Since Landfall

Been some time since my brother Denton and I went to our respective shuttles, and his was shot down over the Northern Wilds. I doubt I’ll ever see my brother alive again, but that don’t mean at least one Lusk ain’t going to live to tell a few tales about Nexus. No need to be picky about which one. So Den, these findings are done in your honor.

Speakin’ of which, I got somethin’ damned interestin’ to
report. There’s somethin’ on this planet that might just remember a bit more of its history than those creepy Pell or those pugnacious bird-men out Galeras-way. Calls itself a “Caretaker,” a holographic AI the Eldan themselves built into a network that covers the whole planet. That’s what he tells me, anyhow. Hard to tell how much of it’s truth, because he’s also gone a bit computer-bonkers, if ya ask me. One second he’s threatening me with
annihilation because I’m threatenin’ “The Project,” whatever that is, and the next he’s calmly offerin’ to help me open them doors over yonder. Which I think he’s gonna do right about… now. Back with ya in a moment, voice journal.

Yes. Yes, that’s… better. Much. Better. Blood… sees. Red in the sky. Death. Death to all intruders. Project. Protect. Keep. Safe. Proj… pro… gah…
[remaining data untranslatable]

Quick Facts

Faction: Exile

Type: Journal

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Deployment Orders: Galeras

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Guide

On table, near Sergeant Renzig.

Map

Thayd

Thayd

1.
Deployment Orders: Galeras

Lore

DEPLOYMENT ORDERS

FIELD COMMAND: Sgt. Kara

Your orders, mercs, are simple. The Dominion’s trying to take out Thayd, one of our strongest and best-defended strongholds on this planet. Sure, it’s not much more than military camps and old walls right now, but the techs tell me those walls have stood for thousands of years, and I want them standing for thousands more… or as long as there are Exiles in need of sanctuary on this
planet, whichever comes first.

I’m leaving Sgt. Kara in charge of the details and specific deployments on the ground. Report to her upon your arrival. And if I hear from her that any of you rockheads is getting outta line, you’re gonna regret it.

— Commander Durek

Quick Facts

Faction: Exile

Type: Journal

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Junction Zeta Prisoner Procedures

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Guide

Location Unknown.

Map

Celestion

Celestion

1.
Junction Zeta Prisoner Procedures

Lore

BY ORDER OF AXIS PHEYDRA of the Imperial Corps of Intelligence, all ICI assets within the Celestion region are hereby commanded to assist any and all efforts to retain Exile prisoners for forced labor purposes at Junction Zeta.

THIS IS NOT A NO-KILL ORDER. The ICI recognizes that not all Exiles or non-Exile insurgents can be taken alive. Though all reasonable attempts to take prisoners should be made, ICI assets are expected
to protect themselves and other ICI assets with lethal force, if necessary.

OPERATIONAL OBJECTIVES include control of all [REDACTED] in the region via the use of expendable forced labor and [REDACTED] technology. The location of Junction Zeta has been chosen specifically for its close proximity to both [REDACTED] and [REDACTED].

METHODOLOGY includes placing false messages at certain sites, including possibly this
one. Any Exiles able to decrypt this information should not, in their vulgar vernacular, “get too cocky.”

Any further questions regarding these objectives and methods are not recommended, but may be made in person to the nearest available ICI Axis.

Quick Facts

Faction: Exile

Type: Journal

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