Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
The Moodies of the Haunted Fen used to be managable, never harming travelers who stayed on the road and away from their camp. Lately, people have been disappearing on the road, and the Moodies are likely to blame. Scout the road that leads through The Haunted Fen, and see if you can determine what precipitated this change.
1. Scout the southern crossroads in The Haunted Fen
2. Scout the central crossroads in The Haunted Fen
3. Scout the northern crossroads in The Haunted Fen
4. Scout the Moodie village crossroads in The Haunted Fen
5. Scout deeper into the Moodie Village in The Haunted Fen
Speak to Grand Matria Oggra
Quick Facts
Faction: Exile
Level: 22
Required Level: 19
Difficulty:
Zone: Dreadmoor
Category: Zone – Dreadmoor
Quick Facts
Faction: Exile, Dominion
Level: 1
Required Level: 1
Difficulty: 6
Omfridus, the Nomad castaway the others were looking says he’s too injured to attempt any escape. You can only imagine what he’s going through here. The Torine women’s use of him is challenging his health. He requests a drink of water and some aloe for his wounds.
1. Get some water for Omfridus Hortenex.
2. Return to Omfridus Hortenex before leaf dries up.
3. Harvest Aloe Plant.
Return to Omfridus Hortenex in the Torine camp of Wild Shoals.
Quick Facts
Faction: Exile, Dominion
Level: 29
Required Level: 26
Difficulty:
Zone: Coralus
Category: Zone – Coralus