Tag Archives: map

SURVEILLANCE: Barkblight Nests

Description

Set up a surveillance station above the Blighted Glen to monitor barkblights

Communicator

It looks like the next time the barkblights head this way, they’re going down in a blaze of glory.

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These barkblights are proving to be real pests. Set up a surveillance station. If they get out of hand again, we’ll call down a strike and torch their eggs.

Quick Facts

Faction: Dominion

Zone: Everstar Grove

Path: Explorer

Episode: Explore Everstar Grove

Map

Everstar Grove

ASSASSINATION: Terminate the Taskmaster

Description

Eliminate Taskmaster Timgaar in the Toiling Fields

Communicator

Excellent work. With the taskmaster out of the way, the Darkspur will lose their hold over the slaves.

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The Red Ember Darkspur are using our people as slaves. The worst of them is Taskmaster Timgaar. Send a message by killing him.

Quick Facts

Faction: Exile, Dominion

Zone: Auroria

Path: Soldier

Episode: Securing the Location

Coordinates:

  1. X: -1764 Y: -971 Z: -923
  2. X: -1674 Y: -904 Z: -922

CARTOGRAPHY: Meteor Mountain

Description

Reach the highest peak on Farside

Communicator

Signals caught loud and clear. Communications with arkship engaged. Good work, Explorer!

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There is strong magnetic interference on the surface of Farside, but we need to reconnect communications with The $?f/Destiny/Gambler’s Ruin/Neither;. Reach the highest point on Farside to plant a communications beacon.

Quick Facts

Faction: Exile

Zone: Farside

Path: Explorer

Episode: Farside – Explorer

Map

Farside

DEMOLITION: Meteor Demolisher

Description

Set explosives at the base of the asteroid on Farside’s surface

Communicator

Hmm. This is one hard rock. No way this thing’s natural. Must be made of something else.

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Our network transmissions are getting interference from this giant rock. Blow it sky high, Soldier!

Quick Facts

Faction: Dominion

Zone: Farside

Path: Soldier

Episode: Farside – Soldier

Coordinates:

  1. X: 4016 Y: -5707 Z: -745
  2. X: 3923 Y: -5695 Z: -735

BIOLOGY: Alien Inhabitants

Description

Scan the hookfoots inhabiting Farside

Communicator

All the hookfoots appear to have originated from a singular external source.

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The hookfoots don’t seem like creatures seen on Nexus, scan them to discover more about their origins.

Quick Facts

Faction: Exile

Zone: Farside

Path: Scientist

Episode: Farside – Scientist

Coordinates:

  1. X: 3742 Y: -5886 Z: -719
  2. X: 3762 Y: -5584 Z: -743
  3. X: 4050 Y: -5912 Z: -732
  4. X: 4056 Y: -5595 Z: -740

ARCHAEOLOGY: Strange Rocks

Description

Scan the aberrant asteroids on the moon

Communicator

The data collected indicates the asteroids were not formed naturally. They were apparently crafted by unknown, hyper-advanced terraforming methods.

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The asteroids littered across this moon do not seem natural. Scan them to unravel their mysteries.

Quick Facts

Faction: Exile

Zone: Farside

Path: Scientist

Episode: Farside – Scientist

Coordinates:

  1. X: 3742 Y: -5886 Z: -719
  2. X: 3762 Y: -5584 Z: -743
  3. X: 4050 Y: -5912 Z: -732
  4. X: 4056 Y: -5595 Z: -740

HOLDOUT: Ikthian Infestation

Description

Take out the Ikthians pouring from their ship

Communicator

Good work, Soldier. Just like shootin’ fish in a barrel.

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Them fish-brains are pourin’ outta their ship. We face bein’ overrun if you don’t cull their numbers, and we can’t afford that! Take ’em out!

Quick Facts

Faction: Dominion

Zone: Farside

Path: Soldier

Episode: Farside – Soldier

Coordinates:

  1. X: 3376 Y: -5118 Z: -727