Tag Archives: Farside

CHEMISTRY: Primal Vents

Description

Determine the nature of the gases contained in pressurized vents

Communicator

The gases contained in the vents is mostly composed of decomposed remains. This tells a lot about the soil underneath the sands.

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There are pressurized vents around the geological formations. The gases contained within them need to be analyzed.

Quick Facts

Faction: Exile, Dominion

Zone: Farside

Path: Scientist

Episode: Farside – Scientist

Coordinates:

  1. X: 4393 Y: -1935 Z: -965

EXPANSION: Farside Bio-Domes

Description

Improve the state of the Exile presence in the bio-domes of Farside

Communicator

I’ll be darned! Us Exiles will have this whole moon settled if you stick ’round much longer.

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We got plenty of agents ’round these Bio-Domes needin’ the support of a brave and strong-willed Settler like yourself.

Quick Facts

Faction: Dominion

Zone: Farside

Path: Settler

Episode: Farside of the Moon

Coordinates:

  1. X: 2995 Y: -1043 Z: -711

ANALYSIS: Flamewalker Drums

Description

Discover the cultural significance of the drums in Flamewalker Hold

Communicator

The Flamewalker Drums seem to calm the normally aggressive Flamewalker Pell. They must be used in summoning rituals.

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The Flamewalker Pell have set up drums all over Flamewalker Hold. They must be used for something. Discover what it is.

Quick Facts

Faction: Exile

Zone: Farside

Path: Scientist

Episode: Farside – Scientist

Coordinates:

  1. X: 4768 Y: -1341 Z: -982
  2. X: 4767 Y: -1730 Z: -983

TRACKING: Drifting Toward Love

Description

Track a Lonely Jungle Drifter across Tanglevine Falls until it finds a suitable mate

Notes

Lonely Jungle Drifter drops 10 Residuals. You need to collect 9 of them for successful completion.

Communicator

The collected data seems to have negligible value but that’s neither here nor there. The graduate students owe you a favor, and that’s what matters.

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A group of graduate students needs help documenting the mating behavior of the Jungle Drifters. Find one near the falls above Tanglevine Village and follow it around until it finds a mate.

Quick Facts

Faction: Exile

Zone: Farside

Path: Explorer

Episode: Farside – Explorer

Coordinates:

  1. X: 1276 Y: -1606 Z: -869

Map

Bio-Dome 3

EXPERIMENTATION: Desert Adaptation

Description

Complete the experimentation in Farside

Communicator

You completed the experimentation in Farside.

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The dry climate of Bio-Dome 4 will be an excellent place to perform some delicate experiments.

Quick Facts

Faction: Dominion

Zone: Farside

Path: Scientist

Episode: Farside – Scientist

Coordinates:

  1. X: 4399 Y: -1567 Z: -813

OPERATIONS: Primal Stabilization

Description

Activate dormant Primal Stabilizers in the Crystalline Waste

Communicator

Your efforts will buy our scientists more time to investigate the reason for the terraformer’s malfunction. Nicely done.

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The terraformer is pouring a dangerous amount of energy into the environment. Locate dormant Primal Stabilizers in the Crystalline Waste and activate them.

Quick Facts

Faction: Dominion

Zone: Farside

Path: Explorer

Episode: Farside – Explorer

Coordinates:

  1. X: 4316 Y: -1159 Z: -929
  2. X: 4487 Y: -1163 Z: -935

Map

Bio-Dome 4

SCAVENGER HUNT: Primal Signatures

Description

Combine cores from the elementals in the Adaptation Research Annex

Notes

Killing same Embodiments within the different explorer path map marked area may cause completion success. For example, killing the same Embodiment of Purity but on the second try close to the entrance of a nearby Adaptation Research lab, counted as success, unlike the first try where I killed him where he stands.

_poi_SCAVENGER_HUNT_Primal_Signatures_image_WildStar64_2014_06_09_16_31_13_727.jpg Clue 2: Kill Embodiment of Vitality. This one specifically worked for me.
_poi_SCAVENGER_HUNT_Primal_Signatures_image_WildStar64_2014_06_09_16_29_19_153.jpg Clue 1: Kill Embodiment of Strenght. This one specifically worked for me.
_poi_SCAVENGER_HUNT_Primal_Signatures_image_WildStar64_2014_06_09_16_26_47_525.jpg Primalogist Broadwell gives the clues.
_poi_SCAVENGER_HUNT_Primal_Signatures_image_WildStar64_2014_06_09_16_33_58_685.jpg Clue 3: Kill Embodiment of Purity. This one specifically worked for me.

Communicator

It seems the Eldan did not set out to create these artifacts on purpose, but their manipulation of primal energy brought them into being.

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The Eldan believed that primal forces could be manipulated and combined. Examine the cores of the primal beings in the Adaptation Research Annex.

Quick Facts

Faction: Dominion

Zone: Farside

Path: Explorer

Episode: Farside – Explorer

Coordinates:

  1. X: 1890 Y: -1205 Z: -935

Map

Bio-Dome 3