Author Archives: Serge

Critical Juncture

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Guide

Southwest of the Kel Voreth dungeon entrance, east of The Fires of Voreth, near the bottom of the map. Underneath a big tent, next to a statue.

Map

Auroria

Auroria

1.
DATACUBE ENTRY: Critical Juncture

Lore

Ionis: Order of the Watchers

———————————————————————–

Although the OS-1 experiment has been an indisputable success, it is the opinion of the Watchers that the situation is disturbingly volatile. Despite our efforts to present ourselves as powerful deities to the OS-1s, they have displayed increasing levels of independence and hostility. Coupled with their exponential advancements in technology, I fear that we are quickly approaching a climactic event.

Quick Facts

Faction: Dominion

Type: Datacube

Dead Men Tell No Tales

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Guide

Inside Exo-Lab 22, in the first room, lying on the ground next to a skull under a hanged animal.

_poi_Dead_Men_Tell_No_Tales_image_WildStar64_2014_05_14_13_31_36_972.jpg

Teleport leading into Exo-Lab 22.

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Exo-Lab teleport location.

Map

Crimson Isle

Crimson Isle

1.
Dead Men Tell No Tales

Lore

(This small book is covered in brown stains.)

The lab is sealed. How to proceed? Uncertain.

Riggs says we should try the codes we found at the previous site. I tend to agree, but I’ll be damned if I’ll give him the satisfaction of admitting his suggestion has merit.

I’ve grown so tired of Riggs – tired of his educated guesses, his wry smiles, his dry wit. He thinks he’s better than I am, that much is plain.

For now, I’ll play along. We’re far enough away from the rest of the universe that any
manner of accident might befall him…

(Later)

Riggs did it! The inner lab is open to us. Time to go exploring.

(Later)

There are wonders here. If only we had the time to puzzle them out… time has never been on our side. Before long, someone is bound to come along. The arrival of the Dominion would be a death knell to our work.

For now, we take what we can.

(Later)

Riggs has made up his mind to lock the inner lab and save the contents for later. We shall use a code only we know to
keep the curious at bay until we can return to claim it all. He smiles that wry smile of his, adopts the voice of an Oghra pirate, and says, “Aye, this be our treasure. Arrr!”

What does he think he is? Some piebald Marauder come to bury his treasure on some lonely planetoid? Does he truly believe in the old Marauder adage that “X marks the spot”?

His idea is only given credence when one considers another Marauder proverb: “Dead men tell no tales.”

It’s obvious now. Riggs intends to kill me, to
keep this secret Eldan cache safe until he alone can return. I will not stand idly by while he engineers my demise.

I will act first, I swear it.

(Later)

Riggs is dead, and I will be, too, if the bleeding is any indication.

I struck when his back was turned. Wounded, he had the temerity to ask me why I was killing him. He didn’t lay down and die, though… he fought back. By the time I regained the upper hand, my own wounds were too much.

Already I can feel the chill of death in my limbs
and see the black void at the edge of my vision.

The inner lab is locked. The code we chose to seal it is in place, and it shall die with me.

(Later, written in a different hand)

g …is dead, he thought I was, too…

…the code is 3734, I can’t leave this undiscovered…

…we die here together, it seems….

(Journal ends)

Quick Facts

Faction: Dominion

Type: Journal

Lost to the Tar Pits

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Guide

Northweast of Exo-Lab A37. Journal appears after you complete Lost to the Tar Pits.

Map

Deradune

Deradune

1.
Lost to the Tar Pits

Lore

Look at these bones! How many creatures have lost their lives here in these tar pits?

From the state of things, the number of dead is inestimable. The identities of the dead are also a mixed bag. Humanoid bones mingle with the bones of animals and beasts.

I wonder. Did any of the Eldan perish here? Will their bodies be found? What will be their state of preservation? What secrets will they reveal? What questions will they answer?

There’s nothing else for it. I’m going to go poke
around and see what I can find. I’m too excited to wait for the rest of the crew. They’ll likely be impressed if I can expose some revelation in their absence.

I can hear Dromus now, though, clicking his tongue and shaking his head at me. “It’s not safe,” he’d chide. “Don’t go alone.”

As if I’m stupid enough to get stuck in a pool of tar. What does he take me for? I’m not an infant!

Quick Facts

Faction: Dominion

Type: Journal

The Fall of Grismara, Part 1

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Guide

At the ground level of water tank, next to the Victor Lazarin, Darkwhisper Enclave. This water tank is in front of Victor Lazarin, as he stairs to the controls.

Map

Celestion

Celestion

1.
The Fall of Grismara, Part 1

Lore

[This is the first in a series of oral histories about the night the Contagion broke out on the Mordesh homeworld.]

I was in one of the larger cities on the night the Contagion exploded across the surface of Grismara. The fall happened so fast. It’s hard to believe now. If I hadn’t been a child at the time I’m not sure I could have stood the shock and horror, but when you’re a child, you don’t think about what’s right and what’s wrong. What’s supposed
to never, ever happen suddenly does, and you see it right before your eyes.

No one tells a child that your mother isn’t supposed to kill your father with the broken edge of a bottle, driving the glass into his neck and chest over and over again.

No one told father either, but when she turned, she turned so fast. He was holding a wine glass out, waiting for her to pour. She started to slur her speech, and the hand holding the wine bottle shook, clenched,
and suddenly flailed. What she did to him was so savage that he didn’t return – a minor mercy. Then she turned on me. No one had told me what to do then, but I knew. I ran as fast as I could.

An out-of-control hovercar slammed into our home and brought the upper floor down on mother, but she wasn’t my mother by then. She was Ravenous, though I didn’t know that. We didn’t have the word yet. I just knew she was dead, like father.
I saw the light go out of her mad eyes.

I almost gave up. I was so close to letting go. Then I saw the light. It was a ship. She was called the Arovolkin, and if not for the Ekose who commanded her, I would never have made it to the Exile Fleet.

– Yashka Rovu, Survivor of Grismara

Quick Facts

Faction: Exile

Type: Journal

The Fall of Grismara, Part 2

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Guide

On a small table, with holographic top, Belobog Containment Camp. Beside this table stands NPC quest giver Harrower Krimzon.

Map

Celestion

Celestion

1.
The Fall of Grismara, Part 2

Lore

[This is the second in a series of oral histories about the night the Contagion broke out on the Mordesh homeworld.]

My co-pilot was the one who figured out something was going on first. Heck, I might never have figured it out if I was on my own. A Longhaul-class freighter doesn’t just fly herself, and I had dials, sticks, and gages to manage. But ol’ Mikee, he saw the way people on the ground weren’t walking around like they usually did. Some of them were, I suppose, but we
later figured out those folks were probably dying. Most of them were running in groups in erratic ways.

He’d gotten me watching ’em too when we saw the killing start. Now the runners were biting and beating and dismembering any living creature they could find, which included their fellow Mordesh and some really unfortunate pets and livestock.

If we hadn’t just unloaded most of our cargo, I probably wouldn’t have done it, but something about the violence –
the sheer madness of it, you understand, the sudden horror of it – compelled me to act.

Mikee pointed out I should have listened to the news on the wireless band. Today, the Everlife Elixir was supposed to turn the Mordesh immortal. Victor Lazarin was gonna be the biggest hero the universe had ever seen, the man who killed death. Guess it went bad, huh?

So we swung the Arovolkin in low, looking for people who weren’t crazy. Just to make sure we
didn’t regret leaving for the rest of our lives, you know what I mean? That’s when we saw the girl, must have been six or seven years old if she was a day – screaming, crying for her parents, confused, terrified. But she wasn’t running at anyone, just from a half-collapsed building. I hit the landing lights, and we touched down just far enough away not to send the kid running away in terror.

Yashka didn’t say much once she came onboard. I’m kind of surprised she did, in the end.
Two strange blue guys show up out of the sky and try to take you into space after watching your parents kill each other? Brave kid.

Of course, we all had a chance to regret it not long after that. No sooner had we gotten our new passenger settled in and restrained – just in case – than the biggest fleet I’ve ever seen dropped into orbit from out of nowhere.

And they dropped in firing. We took three hits before I even had time to raise the
defensive screens. I had just enough time to apologize to little Yashka before we crashed, and she just nodded.

– Captain Barbio, Ekose Freighter Arovolkin

Quick Facts

Faction: Exile

Type: Journal

The Fall of Grismara, Part 3

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Guide

On ground, near tree with purple leaves, lamp and dead body, Grimhold Quaranting Sector 3. In order to be safe from Contamination level, you should kill mobs in this area. Loot and use their Hazmat Suit Filter.

Map

Celestion

Celestion

1.
The Fall of Grismara, Part 3

Lore

[This is the third in a series of oral histories about the night the Contagion broke out on the Mordesh homeworld.]

I witnessed the crash of the Arovolkin. The ship came down calamitously, but the Ekose at the helm – Captain Barbio – brought her in without losing his co-pilot, their petite passenger, or anyone on the ground who hadn’t already turned.

I was especially grateful for that final fragment of fate. Like little Yashka, I too had lost many people already, but unlike her, I was not alone.
My wife had, at my insistence, taken our first dose of Everlife – the only one we could afford, to be truthful. She was transformed within minutes. My loving bride, a doting mother who spoiled our son at every opportunity, tried to kill him almost immediately. I was merely acting on instinct when I killed her. I was more deliberate when I killed the others on the way to the ship crash.

I don’t know what I expected. An escape pod capable of escape velocity, maybe? A cache of killbots to repel the
Ravenous? Instead, I found a pair of Ekose – a freighter captain and his shiphand first mate – along with little Yashka.

The next several days were a blur. The city was a charnel house, but our little group – me, the Ekose, my son, and the girl – somehow held out. The ship was largely intact, serving as a surprisingly sturdy shelter against the Ravenous hordes – the ones who made it past our weapons fire.

The Arovolkin had been a weapons smuggler. An
amazing stroke of luck. But even their stock began to run dry on the evening of the fourth day. Despite the corpses everywhere, the number of Ravenous seemed unchanged. We wondered if we were the last people truly alive and conscious on the planet – or possibly the universe.

A call answered those final desperate questions just as we loaded in the last of our ammunition. A stealth shuttle from an Exile blockade runner was en route. They had the security codes for passing
the blockade courtesy of someone they only identified as the Widow. Of course, I now know who it was, and I’m amazed at her ability to organize what was left of us before it was too late. Had she not kept the mob from slaughtering Lazarin, let alone arranging for evacuation to the Exile Fleet, the Mordesh would never have survived.

Now Yashka is grown and a soldier. My son Ulyn is a talented alchemist. Like me, their flesh is dead, but the Vitalus keeps us going. I do
not keep in touch with them as much as I should.

I still see Captain Barbio and Mikee from time to time. They offer to buy me drinks, but I always decline. Remembering the hope of rescue only causes the pain of reality to sting this cold, dead flesh. Let Grismara remember.

– Ulik Yunkev, Survivor of Grismara

Quick Facts

Faction: Exile

Type: Journal

Clanlord Iraad’s Epitaph

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Guide

Close to a pile of bones, Northeastern “sacrificial” area with Cairnguard Drakuz NPC at its middle, Ancestral Cairns area.

Map

Deradune

Deradune

1.
Clanlord Iraad’s Epitaph

Lore

This monument honors Clanlord Iraad, who died in glorious battle against Gnoxian mercenaries.

His service to the Dominion will always be remembered with reverence.

Quick Facts

Faction: Dominion

Type: Journal