Author Archives: CrazyGenius

WildStar announced the second wave of December beta invites

According to CRB_Cougar, WildStar fans can expect the second wave of Stress Test beta invites for this weekend. While you’re waiting for a beta key, additional details addressing this topic unveil that this wave will be slightly larger than a previous one.

Confirmed.
This is also not the only type of key going out this week.

CRB_Cougar posted after the first wave of December beta invites the following information:

In the near term; a Winter Beta stress test wave and one more wave (slightly larger than tonight’s wave). Beyond that, plans can/will change.

I suspect you’ll start to see some partner beta keys start to show up too (don’t hold me to any timing here though, as I know we are TALKING to partners but I don’t know that we’ve finalized anything yet along these lines)

WildStar Wednesday: Shiphand Missions

wildstar shiphand mission

Today, Kristen “Caydiem” DeMeza, Content Designer and a Zone Lead on WildStar, unveiled detailed information about a special type of mission – Shiphand Missions. Shiphand Missions are extended, sequential quests that can be scalable from one to five players. They are repeatable, but with random random elements to spice up the experience of going back through.
 
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WildStar Business Model Revealed

WildStar’s business model has finally been revealed it’s buy-to-play, with hybrid monthly subscription. The standard box (physical or digital copy) will cost $59.99 (€44.99 / £34.99) and will include 30 days of free game time and three week-long passes for friends to try the game. You will be able to purchase WildStar both digitally and physically at all major retailors.

After buying the game Carbine offers you two options for your game time:

  1. Monthly subscription
    SubscriptionCost Per Month $Cost Per Month €Cost Per Month £
    1 Month14.9912.998.99
    3 Months13.9911.998.49
    6 Months12.9910.997.99
    12 Months10.999.996.99
  2. C.R.E.D.D.
    This model can be marked as Free-to-Play. After buying the game you can use your first month of gameplay to earn gold while playing WildStar. When the next month comes around, instead of paying the monthly subscription fee, you can use gold earned in-game to purchase C.R.E.D.D. and extend your subscription by 30 days.
     
    C.R.E.D.D. is an in-game item that, when consumed, extends an account’s subscription by 30 days. It stands for Certificate of Research, Exploration, Destruction and Development. C.R.E.D.D. can be bought from other players in-game via the Commodities Exchange (CX) for earned in-game money. Alternately, you can purchase C.R.E.D.D. online at WildStar-Online.com.
     
    The cost of C.R.E.D.D will be $19.99 (€16.99 / £11.99) on WildStar website, but it will fluctuate based on the current player to player trade rate on your realm’s Commodities Exchange (CX). Once any character on your account has the item, you activate the C.R.E.D.D. in-game from your character inventory.
    More information about C.R.E.D.D. can be found here

WildStar release date announced

IMPORTANT NOTE:
WildStar Release Date is announced for June 3rd, 2014. If you want to find out more about preorder start and bonuses read our latest breaking news

 
Today Carbine unveiled a little upsetting news for all WildStar fans – WildStar’s release is officially pushed back to Spring of 2014. Jeremy Gaffney, Carbine executive producer, confirmed that the main changes to the game depend on the feedback provided by beta players, and that all content must be polished before the launch.

It’s very dependent on our players though. We reserve the right to flip-flop around, because we have to have people in the beta going ‘Yeah!’ and we have to have all of our content in and tested in the beta, but right now we’re targeting early 2014, spring 2014.

Although the fans will be a little disappointed with this decision, it’s good to know that Carbine’s number one commitment is a high-quality game with polished content and deep top-level gameplay.