Tag Archives: Soldier

SWAT: Monkeyshines

Description

Test “Sticky Grenades” on Gnarlfoot Razortails on Bloodfire Savannah

Communicator

The sticky grenades have been an unmitigated success. Now Chua factories will begin immediate mass production.

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The Dominion Military demands you use “sticky grenades” to distract and eradicate Gnarlfoot Razortails on Bloodfire Savannah.

Quick Facts

Faction: Exile, Dominion

Zone: Deradune

Path: Soldier

Episode: Project Cornerstone: The Conquest of Deradune

Coordinates:

  1. X: -5451 Y: -638 Z: -981
  2. X: -5315 Y: -614 Z: -970
  3. X: -5259 Y: -779 Z: -974

HOLDOUT: Pumera Standoff

Description

Exterminate the extra-aggressive Wired Pumera

Communicator

Those pathetic Black Hoods thought these ravenous animals would intimidate us. Now they know that the Dominion is at the top of the food chain!

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The Exiles have wired some of the Whitevale pumera not just to spy, but to kill. Wipe out these modified monstrosities.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 3027 Y: -572 Z: -941

HOLDOUT: Exile Raiders

Description

Defend the Dominion base against Exile raiders

Communicator

Yes! Let their frozen bodies serve as a warning to their comrades. To oppose the Dominion means death!

Unlock Text

Your assistance is needed defending our base from the opposing forces.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 2492 Y: -448 Z: -1006

HOLDOUT: Prisoner Pushback

Description

Prevent the Exile prisoners from escaping Deadrock

Communicator

Excellent work, Soldier. None can escape from Deadrock!

Unlock Text

Deadrock has a reputation of being impossible to escape. Take out any escapees to keep it that way.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 1251 Y: -81 Z: -992

ASSASSINATION: Brother Vasker

Description

Assassinate Brother Vasker where the Ascendancy have taken root

Communicator

With the Ascendancy rooted out, we can look to other threats. Great job, Soldier.

Unlock Text

You will have to take out Brother Vasker. He’s become too much of a threat.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 2322 Y: 105 Z: -986
  2. X: 2514 Y: 218 Z: -1031

SWAT: Destabilization

Description

Use the Destabilizer on creatures in the Abandoned XAS Research Caves

Communicator

Mission complete. Good job!

Unlock Text

Use the destabilizer to weaken creatures in the Abandoned XAS Research Caves.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 2689 Y: -233 Z: -976
  2. X: 2895 Y: -249 Z: -1021

HOLDOUT: Mercenary Madness

Description

Defend yourself against Exile Mercenaries inside Jagged Rock Cove

Communicator

Excellent work, Soldier! It will take the Exile mercenaries some time to recover from that massacre.

Unlock Text

Mercenaries provide the bulk of security for the Exiles at Jagged Rock Cove. They must be eliminated.

Quick Facts

Faction: Exile, Dominion

Zone: Deradune

Path: Soldier

Episode: Project Cornerstone: The Conquest of Deradune

Coordinates:

  1. X: -5798 Y: -70 Z: -999