Tag Archives: Scientist

EXPERIMENTATION: Botanical Engineering

Description

Locate the Botanical Gene Splicer within the Feralplain Collective of Deradune

Communicator

You’ve created a new botanical species! Nice work, Scientist.

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Now that you have obtained samples from the various flora of Deradune, it’s time to experiment!

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Faction: Exile, Dominion

Zone: Deradune

Path: Scientist

Episode: Project Cornerstone: Researching Deradune

Coordinates:

  1. X: -5031 Y: -1567 Z: -944

BIOLOGY: Falkrin and Primal Air

Description

Scan Bloodtalon Windweavers in Bloodtalon Perch

Communicator

You’ve recovered a great deal of new data about the Falkrin and their relationship to primal air. Intriguing!

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The Falkrin seem to be a powerful race that can harness the elemental power of air. Find out more about these fascinating beings.

Quick Facts

Faction: Exile

Zone: Deradune

Path: Scientist

Episode: Project Cornerstone: Researching Deradune

Coordinates:

  1. X: -4370 Y: -1698 Z: -863
  2. X: -4624 Y: -1899 Z: -863
  3. X: -4461 Y: -1903 Z: -848
  4. X: -4488 Y: -1738 Z: -854

DATACUBE DECRYPTION: Malgrave

Description

Find all the Datacubes in Malgrave

Communicator

You found all the Datacubes!

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Unlock the Eldan secrets contained in Datacubes throughout Malgrave.

Quick Facts

Faction: Exile

Zone: Malgrave

Path: Scientist

Episode: Malgrave Scientist Mission

Coordinates:

  1. X: 1919 Y: 3886 Z: -949
  2. X: 3048 Y: 4383 Z: -808
  3. X: 440 Y: 3959 Z: -866

ANALYSIS: Occult Observation

Description

Scan the Robo-Cultist Freebots in Shinemire Mine

Communicator

The Preacherbot’s code looks like it might have been originally created by Protostar, so the Preacherbot could convert Freebots back into standard workerbots.

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What could make the Robo-Cultists in Shinemire Mine behave so strangely? Scan them to see if you can determine the cause.

Quick Facts

Faction: Exile

Zone: Malgrave

Path: Scientist

Episode: Malgrave Scientist Mission

Coordinates:

  1. X: 1213 Y: 4078 Z: -983
  2. X: 1313 Y: 4020 Z: -1005

ANALYSIS: Dregging Up the Past

Description

Scan objects in the Dreg camp to learn more about their history

Communicator

The Dreg have been here for thousands of years – killing everything that they saw, judging by the variety of bones.

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The bones and sinew construction of Dreg villages may offer some insight into their culture. Scan flammable bones, logs, and poles in the Dreg village.

Quick Facts

Faction: Exile

Zone: Malgrave

Path: Scientist

Episode: Malgrave Scientist Mission

Coordinates:

  1. X: 495 Y: 4075 Z: -973

BIOLOGY: Cataloguing the Massive Ones

Description

Scan Massive Skulls throughout Malgrave.

Communicator

Like the Dreg, it appears that these skulls come from Eldan experiments.

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Giant skulls litter the Malgrave Landscape. If we obtain more data about them, we may learn more about the ancient history of Nexus.

Quick Facts

Faction: Exile

Zone: Malgrave

Path: Scientist

Episode: Malgrave Scientist Mission

Coordinates:

  1. X: 1919 Y: 3886 Z: -949
  2. X: 3048 Y: 4383 Z: -808
  3. X: 440 Y: 3959 Z: -866

ANALYSIS: We’re Going Full Stream

Description

Scan spectral bandits in the Gravestone area of Malgrave

Communicator

In death, as they were in life… those bandits are bad news. Also, apparently ghosts are real. On Nexus, at any rate.

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A ghost town full of actual ghosts? We need to get some PKE readings, stat!

Quick Facts

Faction: Exile

Zone: Malgrave

Path: Scientist

Episode: Malgrave Scientist Mission

Coordinates:

  1. X: 1814 Y: 3796 Z: -956