Tag Archives: quest

Journey to Malgrave (Exile)

Description

Redsand Station is the hub for Exile settlers in the deserts of Malgrave. The sandy and harsh desert is proving more than Sally Kettleshaw can handle, and she needs help ensuring the settlers’ needs are met. Fly to Malgrave and see how you can help out.

Objectives

1. Access a Ship in Fool’s Hope to secure transport to Thayd

2. Access a Ship in Spaceport Horizon to secure transport to Redsand Station in Malgrave

Completion

Speak with Kiris Whitefeather in Shinysand Village near the landing pad

Reward

  • 11981XP
  • 74 The Malgrave Outriders Reputation Points

Quick Facts

Faction: Exile

Level: 41

Required Level: 38

Difficulty:

Zone: Malgrave

Category: Zone – Malgrave

Relics and Lore

Description

Though you’ve disarmed the Dominion’s Primal F-Bomb, Belle Walker is concerned that the relics and lore stored in the Relic Room may still be in danger. She’s asked you to collect several objects to ensure they’ll be protected should the worst comes to pass.

Objectives

1. Collect the Galactic Explorer’s Handbook in the Relic Room

2. Compile the TALES: Adventure Awaits! collection in the Relic Room

3. Override the Datacube Shield Controls in the Relic Room

4. Activate the Nexus Datacube in the Relic Room

Completion

Return to Belle Walker in the Relic Room

Reward

  • 110XP
  • 100 Copper

Quick Facts

Faction: Exile

Level: 2

Required Level: 1

Difficulty:

Zone: The Gambler’s Ruin

Category: Zone – Exile Arkship – The Gambler’s Ruin

De-Probing Time

Description

Field Medic Lutton in the settler De-Probing Center has asked you to help with “de-probing” citizens that have fallen victim to abduction by the alien Ikthians.

Objectives

1. De-probe the Citizens in the De-Probing Center

Completion

Report to Field Medic Luton in Fort Vigilance that you have finished your de-probing work

Reward

  • 683 Copper
  • Unknown The Ellevar Sanction Reputation Points

Quick Facts

Faction: Dominion

Level: 12

Required Level: 9

Difficulty:

Zone: Ellevar

Category: Daily Quests

Perils of Alchemy

Description

You stumbled upon the remains of an unfortunate Mordesh alchemist in Mystwood Forest. He looks like he was exposed to a dreadfully destructive radioactive substance that pooled nearby. The liquid not only took his life, but also left his flesh so corroded that only his paramour could recognize him. Alas, the perils of alchemical curiosity ended their love too soon.

Reward

  • 76XP

Quick Facts

Faction: Exile

Level: 3

Required Level: 1

Difficulty:

Zone: Everstar Grove

Category: Zone – Everstar Grove

Walker’s Aid

Description

It seems the ship’s Relic Room is filled with enemy bombs, and Belle Walker is trapped there due to a busted teleporter. Commander Durek suspects it’s the work of Dominion saboteurs, and he’s ordered you to rescue Belle before it’s too late.

Objectives

1. Take a teleporter to the Relic Room

Completion

Speak to Belle Walker in the Relic Room

Reward

  • 100XP
  • 60 Copper

Quick Facts

Faction: Exile

Level: 2

Required Level: 1

Difficulty:

Zone: The Gambler’s Ruin

Category: Zone – Exile Arkship – The Gambler’s Ruin

Pick Up the Pieces (Exile)

Description

Something has caused the Bio-Mech Facility’s endless army of augmented creatures to go rogue. The Caretaker has asked you to reestablish the facility’s defenses and reboot its systems. To do so, you will need to collect materials to repair the Eldan sentry turret.

Objectives

1. Collect Giant Coolant Regulator from Augmented Bighorn near the turret mount

2. Collect System Board from Debris Pile near the turret mount

3. Collect Plasma Generator Coil on the rim of the turret mount

4. Collect Laser Focusing Lens scattered beneath the turret mount

Completion

Report to The Caretaker via your Datachron

Reward

  • 62107XP
  • 333 The Grimvault Alliance Reputation Points

Quick Facts

Faction: Exile

Level: 48

Required Level: 45

Difficulty:

Zone: Western Grimvault

Category: Zone – Grimvault

Look What the Eldan Dregged In

Notes

The console is located inside the locked room, Exo-Lab 22. The entrance code is 3734 (written in the “Dead Men Tell No Tales” journal).

Look What the Eldan Dregged In 357 Teleport leading into Exo-Lab 22.
Look What the Eldan Dregged In 358 Exo-Lab 22 teleport location.

Reward

  • 76XP

Quick Facts

Faction: Dominion

Level: 3

Required Level: 1

Difficulty:

Zone: Crimson Isle

Category: Zone – Crimson Isle