Tag Archives: path mission

ANALYSIS: Not-so-Humble Beginnings

Description

Learn about the cornerstones of the Dominion

Communicator

You’ve learned some interesting factoids about some of the most well-known Dominion personalities.

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This museum is packed full of artifacts. A true Scientist will be able to dig deeper than the surface to find intriguing details.

Quick Facts

Faction: Exile, Dominion

Zone: The Destiny

Path: Scientist

Episode: Scratch the Surface

Coordinates:

  1. X: -304 Y: -14 Z: 7
  2. X: -295 Y: -65 Z: 7
  3. X: -233 Y: -107 Z: 7
  4. X: -234 Y: -65 Z: 7

SWAT: Hard To Swallow

Description

Use the Decontamination Cannon on the strangely aggressive veggies running around Thayd

Communicator

Your report shows the Decontamination Cannon does not work quite as intended… But I’m sure FCON could find another good use for it on some Dominion test subjects.

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A Mordesh experiment aiming to increase the food supply in Thayd backfired terribly. Dangerous veggies are now causing strange problems and need to be taken care of. You’ve been issued a Decontamination Cannon to clean up the Mordesh mess.

Quick Facts

Faction: Dominion

Zone: Thayd

Path: Soldier

Episode:

Coordinates:

  1. X: 4200 Y: -2056 Z: -801
  2. X: 4156 Y: -2124 Z: -802

RESCUE OP: Simulation Scientists

Description

Protect our scientists from hostile holograms in the Aurin Holochamber

Communicator

You successfully defended our Simulation Scientists while they gathered samples from the Arboria plant replicas.

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Even look at those plants wrong, and the Treehuggers have a fit! Protect our scientists while they gather samples.

Quick Facts

Faction: Exile, Dominion

Zone: The Destiny

Path: Soldier

Episode: Legions’ Initiation

Coordinates:

  1. X: -1072 Y: -1044 Z: -34

ANALYSIS: Trust, but Verify

Description

Use your scanner to ensure the simulation rooms’ accuracy

Communicator

Despite being overwhelmingly accurate, you and your scanbot uncovered some of the minor flaws with the simulation rooms.

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Use your scanbot to learn more about the desperate, twisted, and murderous Exile races.

Quick Facts

Faction: Exile, Dominion

Zone: The Destiny

Path: Scientist

Episode: Scratch the Surface

Coordinates:

  1. X: -800 Y: -1271 Z: -36
  2. X: -802 Y: -1047 Z: -36
  3. X: -1029 Y: -1038 Z: -35
  4. X: -1067 Y: -1188 Z: -34

PROJECT: Department of Public Works

Description

Collect Thayd building supplies to help construct public works

Communicator

Right on, Settler! Thayd now can offer more jobs to the citizens.

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The citizens of Thayd need a place of work. Help gather building supplies, and improve the state of Thayd.

Quick Facts

Faction: Dominion

Zone: Thayd

Path: Settler

Episode:

Coordinates:

  1. X: 4150 Y: -2120 Z: -801

SURVEILLANCE: I’m Impressed

Description

Climb the tree in the Aurin Simulation Room

Communicator

You plant a portable storage device and a receiver in the tree, figuring that you can use it as offsite storage for all your greatest explorations on Nexus.

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The very sight of the tree in front of you is enough to send your Explorer senses tingling. It is an itch that you must scratch. Climb that tree!

Quick Facts

Faction: Exile, Dominion

Zone: The Destiny

Path: Explorer

Episode: Eyes on the Holochambers

OPERATIONS: Eyes Ever Watching

Description

Reach and repair the surveillance cameras in three of the holochambers

Communicator

Well done, explorer. Simulation scientists aboard The Destiny can keep a closer eye on the recruits in the training rooms.

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We someone who fears no heights to trigger the Maintenance Switches in three of the Holochambers, then get up to the security cameras and repair them.

Quick Facts

Faction: Exile, Dominion

Zone: The Destiny

Path: Explorer

Episode: Eyes on the Holochambers

Coordinates:

  1. X: -814 Y: -1190 Z: -16
  2. X: -815 Y: -1089 Z: -20
  3. X: -1010 Y: -1198 Z: -25