Tag Archives: map

TRACKING: Fighting Foes With Fire

Description

Daniel Flint requests that you use his “brilliant” method against Squirg

Communicator

Haha! The ol’ Flint Special works again! Now ya know that zombies can’t catch you while you’re on fire!

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Hey there! Wanna help a feller deal with this squirg infestation? I’m by the laser impact crater.

Quick Facts

Faction: Dominion

Zone: Whitevale

Path: Explorer

Episode: Whitevale Exploration

Coordinates:

  1. X: 4090 Y: 358 Z: -952

Map

Whitevale

ASSASSINATION: Kill the Chef

Description

Kill the Marauder Chef Garnua

Communicator

Good work taking out that chef. You saved lives and hurt the Marauders.

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These Marauders are holding a bunch of innocent Lopp as food! Take out the chef and we free them and starve the Marauders!

Quick Facts

Faction: Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 3433 Y: -441 Z: -942
  2. X: 3875 Y: -181 Z: -938

ASSASSINATION: Kill the Chef

Description

Kill the Marauder Chef Garnua

Communicator

Good work taking out that chef. That oughta starve ’em out!

Unlock Text

Soldier, we need to take out these Marauders! Let’s take out their food supply.

Quick Facts

Faction: Exile, Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 3433 Y: -441 Z: -942
  2. X: 3875 Y: -181 Z: -938

BIOLOGY: Lopp Treasure Hunters

Description

Scan the Lopp Treasure Hunters outside Wigwalli Village

Communicator

Fascinating, the Lopp brain compartmentalizes all logic when it is exposed to the presence of Shiny objects. You could exploit this when haggling over merchandise.

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Why are the Lopp so fascinated with shiny objects? Use your scanbot’s neuro-imager to analyze their brainwaves and find out. The Lopp treasure hunters outside Wigwalli Village are perfect specimens for this study.

Quick Facts

Faction: Exile

Zone: Whitevale

Path: Scientist

Episode: The Science of Whitevale

Coordinates:

  1. X: 3603 Y: -278 Z: -939
  2. X: 3911 Y: -306 Z: -940
  3. X: 3767 Y: -595 Z: -930
  4. X: 3890 Y: -856 Z: -953

BIOLOGY: Razor Rime Yeti

Description

Scan the Razor Rime Yeti in their natural habitat

Communicator

The yeti of Nexus have evolved through the ages to adapt to the ever-decreasing temperatures of Whitevale. Their fur began to thicken over time to combat the declining weather. Samples even indicate that their original colors were in fact brownish in hue rather than the blue we currently see in Whitevale.

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The Razor Rime Yeti population is concentrated around the coldest regions of Nexus. Study them in their natural habitat to learn how they’re adapting to the ever changing frigid environment.

Quick Facts

Faction: Exile

Zone: Whitevale

Path: Scientist

Episode: The Science of Whitevale

Coordinates:

  1. X: 3083 Y: 46 Z: -961
  2. X: 3115 Y: 282 Z: -945

BIOLOGY: Rootbrute Icecrackers

Description

Scan the Rootbrute Icecrackers

Communicator

The data on the rootbrute icecrackers will be added to record.

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Dig up any information you can about the rootbrute icecrackers.

Quick Facts

Faction: Exile

Zone: Whitevale

Path: Scientist

Episode: The Science of Whitevale

Coordinates:

  1. X: 3713 Y: -598 Z: -936
  2. X: 3932 Y: -671 Z: -959
  3. X: 3778 Y: -839 Z: -943

SWAT: Air Superiority

Description

Hit ‘$(keybinding=35)’ to signal for an air strike

Communicator

I’m fresh out of missiles. That was a lotta fun! We should try this again… perhaps with bigger missiles…

Unlock Text

Hey, Soldier! Need some help from high above? Grab some signal flares from the beacon.

Quick Facts

Faction: Dominion

Zone: Whitevale

Path: Soldier

Episode: Conflict in Whitevale

Coordinates:

  1. X: 3897 Y: 43 Z: -967
  2. X: 4014 Y: 150 Z: -966
  3. X: 3894 Y: 39 Z: -964
  4. X: 3757 Y: 14 Z: -976