Tag Archives: guide

Cybernetic Progress

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Guide

On a metal platform, close to a Brother Vasker mob who works on a control console, Truthbound Encampment.

Map

Whitevale

Whitevale

1.
DATACUBE ENTRY: Cybernetic Progress

Lore

Vorion: Order of the Makers

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We have continued to make impressive strides in augmentation technology. I have recently developed a more effective version of omni-plasm, one that results in more powerful cybernetic enhancements and weapons systems. The limitations of the flesh are no longer a concern for us.

Quick Facts

Faction: Dominion

Type: Datacube

Predatory Efficiency

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Guide

On the top of a tower, next to Venombite Spider Queen, southeast of Forward Operating Base.

Map

Crimson Isle

Crimson Isle

1.
DATACUBE ENTRY: Predatory Efficiency

Lore

Ohmna: Order of the Progenitors

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I have long observed these arachnids, and I am very impressed with their evolutionary development. Structurally, they are almost without flaw, blessed with an instinctual predatory aggression that ensures their continued survival. I have collected extensive data on the species and plan to use it in my own future designs.

Quick Facts

Faction: Dominion

Type: Datacube

Failed Experiments

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Guide

Inside the locked room in Exo-Lab 22. The entrance code is found inside the “Dead Men Tell No Tales” journal (3734 is the code).

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Teleport leading into Exo-Lab 22.

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Exo-Lab 22 teleport location.

Map

Crimson Isle

Crimson Isle

1.
DATACUBE ENTRY: Failed Experiments

Lore

Nazrek: Order of the Progenitors

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My work within the exo-lab has been progressing well, but any experiments are bound to produce unwanted results. Instead of wasting power on biological disposal, I have merely discarded the failed experimental organisms into the wild. I have no doubt that the inherent imperfections of these Dregs will result in their demise.

Quick Facts

Faction: Dominion

Type: Datacube

Humanoid Template

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Guide

There are doors opened by a scientist only in the locked room inside Exo-Lab 22(the entrance code is 3734 for the first doors)which lead into the second room with this datacube. The scientist also has to unlock a tank holding the datacube by scaning devices in the second room.

Map

Crimson Isle

Crimson Isle

1.
DATACUBE ENTRY: Humanoid Template

Lore

Nazrek: Order of the Progenitors

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In order to achieve the goals of the Project, I have created a custom humanoid template to use for future designs. This work is extremely complex, as I am precisely engineering every biological system of the template instead of manipulating those from existing organisms. Nature rarely provides the perfection that my work on the Project will require.

Quick Facts

Faction: Dominion

Type: Datacube

Lethal Construct

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Guide

Next to two tents, north of a shuttle (looks like one happy cactus on the zoomed in map), northwest of theMegatech Station point.

Map

Crimson Isle

Crimson Isle

1.
DATACUBE ENTRY: Lethal Construct

Lore

Zarkonis: Order of the Makers

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The Order of the Makers has designed a planet-wide defense system to ensure the ongoing security of the Project, and this Annihilator construct is one if its most impressive manifestations. The sheer destructive power of this machine is extraordinary. Personally, I hope that a situation arises that would allow me to observe its capabilities.

Quick Facts

Faction: Dominion

Type: Datacube

Luminous Hybrid

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Guide

Hovering over a table, in a Hycrest Governor’s Residence, west from nearby Transmat Terminal, beside Governor Aluviel, Hycrest.

Map

Auroria

Auroria

1.
DATACUBE ENTRY: Luminous Hybrid

Lore

Jariel: The Archon

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The creation of the Luminai by the Progenitors is a true milestone in the history of the Project. Aside from being the first successful hybrid with an extraterrestrial species, it also represents the genesis of a powerful empire that will extend beyond the confines of this world.

Quick Facts

Faction: Dominion

Type: Datacube

Insectoid Purity

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Guide

West from the large tree, behind the group quest mob Spithra, Gravespinner Overlook.

Map

Auroria

Auroria

1.
DATACUBE ENTRY: Insectoid Purity

Lore

Nazrek: Order of the Progenitors

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I have always respected the simple elegance of arachnid design. Blessed with the pure single-mindedness of insectoid intelligence, they viciously hunt and dispatch their prey unencumbered by illusions of conscience or morality. These are the natural laws that the Project should aspire to.

Quick Facts

Faction: Dominion

Type: Datacube