Tag Archives: Coralus

DEMOLITION: Malfunctioning Eldan Pylons

Description

Destroy the Malfunctioning Eldan Pylons around the Eldan Ruins

Communicator

The area is now safe for civilians now that you’ve destroyed the malfunctioning pylons. And you might want to come in for radiation testing.

Unlock Text

This area is teeming with malfunctioning pylons! They could be leaking who-knows-what or explode at any time. You need to fix this, soldier.

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: -1088 Y: 1040 Z: -818
  2. X: -960 Y: 1055 Z: -807

SECURITY: Stickyfingers Strikeout

Description

Stop the canopytops’ theft of Nomad supplies.

Communicator

Nice work, soldier. The canopytops will stay away from the Nomad supply depot, now that they’ve had their butts whooped.

Unlock Text

Go to the Nomad’s supply depot and stop the canopytops from stealing their supplies.

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: 1024 Y: 2862 Z: -937
  2. X: 1024 Y: 2862 Z: -937

FIRST STRIKE: Moodie Mash

Description

Tear down the Moodie idols and slaughter any Moodies that come to defend their idols in Shadesand Basin

Communicator

You have successfully demoralized the Moodie population on Coralus.

Unlock Text

The Moodies in Shadesand Basin have grown to bold. Go destroy their idols and show them that their gods are weaklings!

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: -1136 Y: 2512 Z: -906
  2. X: -1136 Y: 2512 Z: -906

RESCUE OP: Uboshwa Extraction

Description

Rescue the Lopp from the Marauders to the west

Communicator

That was a clean rescue, soldier. The Lopp now owe us a favor. Hoo-rah!

Unlock Text

Go into the Marauder’s camp and rescue our Lopp allies. They will be held in metal cages around the camp.

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: -2955 Y: 2772 Z: -995
  2. X: -3020 Y: 2765 Z: -997

RESCUE OP: Ally Extraction

Description

Rescue the Nomads from the Pell to the west

Communicator

That was a nice rescue you pulled off back there. Good work, soldier.

Unlock Text

The Pell have captured some of the Nomad people. It’s your job to extract the captured Nomads from the Pell camp. Good luck!

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: -358 Y: 3163 Z: -940
  2. X: -410 Y: 3030 Z: -950

SWAT: Shock and Awe

Description

Test out the Nomad Prod on the elementals (Canopytops) in the jungle.

Communicator

Good work, soldier. The Nomad’s device works; they await your full report.

Unlock Text

The Nomads need someone who can take a hit to test out their modified Eldan device. That’s you, soldier! Go prod some elementals!

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: 398 Y: 2070 Z: -945
  2. X: 406 Y: 2042 Z: -944

SWAT: Bot Wrangling

Description

Use the reprogramming gun on the XC-01 bots around the Eldan Ruins

Communicator

Glad to hear that the prototype weapon worked; we can use it to combat advanced hostiles all over Nexus.

Unlock Text

Use this prototype weapon to clear out the hostile XC-01 bots protecting the old Eldan Lab. Report back when you’ve finished!

Quick Facts

Faction: Exile

Zone: Coralus

Path: Soldier

Episode:

Coordinates:

  1. X: -470 Y: 394 Z: -944
  2. X: -452 Y: 412 Z: -957