Health Probes AMP

Health Probes AMP
Medic AMP
Base Level: 14
Required Class: Medic
Bind: On Pickup
Special on Activate: Health Probes: Taking a Critical Hit grants a 20% chance to create a Health Probe lasting 15.0s. 3 Health Orbs can be active at once. The first injured ally that walks into the Health Probe receives 936 health.
Sell for: 13 Silver, 64 Copper

Quick Facts

iPower: 155

Category: Skill AMP

Family: AMP

Type: Medic AMP

Class Required: Medic

Quality: Average

Added in: Open Beta

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Additional Item Information

Health Probes AMP 1885
Dominion - Ellevar.
Health Probes AMP 1886
Exile - Celestion.

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